添加个清理、导出功能
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@@ -1,8 +1,12 @@
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using UnityEngine;
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using UnityEditor;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.IO;
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using System.IO.Compression;
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using System.Text.RegularExpressions;
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using System.Xml.Linq;
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public class ConfigLinkViewerWindow : EditorWindow
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{
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@@ -34,7 +38,17 @@ public class ConfigLinkViewerWindow : EditorWindow
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private void DrawHeader()
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{
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EditorGUILayout.BeginVertical("box");
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EditorGUILayout.LabelField("配置表联动关系查看器", new GUIStyle(EditorStyles.boldLabel) { fontSize = 14 });
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EditorGUILayout.BeginHorizontal();
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EditorGUILayout.LabelField("配置表联动关系查看器", new GUIStyle(EditorStyles.boldLabel) { fontSize = 14 }, GUILayout.ExpandWidth(true));
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if (GUILayout.Button("清理Excel空行", GUILayout.Height(22), GUILayout.Width(100)))
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{
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EditorApplication.delayCall += CleanExcelEmptyRows;
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}
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if (GUILayout.Button("导出配置", GUILayout.Height(22), GUILayout.Width(80)))
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{
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EditorApplication.delayCall += MFrame.ConfigDeal.ExportConfig;
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}
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EditorGUILayout.EndHorizontal();
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EditorGUILayout.LabelField("选择配置表查看其与其他表的关联关系", EditorStyles.miniLabel);
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EditorGUILayout.EndVertical();
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}
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@@ -319,48 +333,174 @@ public class ConfigLinkViewerWindow : EditorWindow
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EditorGUILayout.Space(2);
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}
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private void DrawFormatExample(string format)
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private static void CleanExcelEmptyRows()
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{
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string example = "";
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string formatted = "";
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switch (format.ToLower())
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string excelFolder = ConfigLinkDatabase.GetExcelFolderPath();
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if (string.IsNullOrEmpty(excelFolder))
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{
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case "item_id_num":
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case "type_id_num":
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example = "1001_10_5";
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formatted = "类型:1001, ID:10, 数量:5";
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break;
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case "id_pos_lv":
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example = "100_1_30";
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formatted = "ID:100, 位置:1, 等级:30";
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break;
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case "id_lv_num":
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example = "100_30_5";
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formatted = "ID:100, 等级:30, 数量:5";
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break;
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case "id_lv_num_time":
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example = "100_30_5_120";
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formatted = "ID:100, 等级:30, 数量:5, 时间:120秒";
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break;
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case "buffid_lv":
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example = "5_3";
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formatted = "BuffID:5, 等级:3";
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break;
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case "rune_id_num":
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example = "10_2";
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formatted = "符文ID:10, 数量:2";
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break;
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case "equip_id_num":
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example = "20_1";
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formatted = "装备ID:20, 数量:1";
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break;
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var acf = MFrame.ConfigEditorCf.ins;
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if (acf != null)
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{
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excelFolder = MFrame.PathConf.project_root + acf.excel_path;
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}
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}
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if (!string.IsNullOrEmpty(example))
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if (string.IsNullOrEmpty(excelFolder) || !Directory.Exists(excelFolder))
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{
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GUIStyle labelStyle = new GUIStyle(EditorStyles.miniLabel) { wordWrap = false, richText = true };
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EditorGUILayout.LabelField($"示例: {example} → {formatted}", labelStyle);
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EditorUtility.DisplayDialog("提示", "Excel文件夹路径未设置或不存在,请先设置Excel文件夹", "确定");
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return;
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}
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var files = Directory.GetFiles(excelFolder, "*.xlsx", SearchOption.AllDirectories)
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.Where(f => !Path.GetFileName(f).StartsWith("~$"))
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.ToArray();
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if (files.Length == 0)
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{
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EditorUtility.DisplayDialog("提示", "未找到Excel文件", "确定");
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return;
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}
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int totalCleaned = 0;
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int cleanedFileCount = 0;
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try
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{
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foreach (var file in files)
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{
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try
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{
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int removedCount = CleanSingleExcelFile(file);
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if (removedCount > 0)
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{
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totalCleaned += removedCount;
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cleanedFileCount++;
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}
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}
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catch (Exception ex)
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{
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Debug.LogError($"[清理空行] 处理文件失败: {Path.GetFileName(file)}, 错误: {ex.Message}");
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}
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}
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}
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finally
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{
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AssetDatabase.Refresh();
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}
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if (cleanedFileCount > 0)
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{
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EditorUtility.DisplayDialog("清理完成",
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$"扫描 {files.Length} 个文件\n清理了 {cleanedFileCount} 个文件中共 {totalCleaned} 行空数据", "确定");
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}
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else
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{
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EditorUtility.DisplayDialog("清理完成",
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$"扫描 {files.Length} 个文件,未发现需要清理的空行", "确定");
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}
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}
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private static int CleanSingleExcelFile(string filePath)
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{
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const int headerRowCount = 3;
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XNamespace ns = "http://schemas.openxmlformats.org/spreadsheetml/2006/main";
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XDocument doc;
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using (var archive = ZipFile.Open(filePath, ZipArchiveMode.Read))
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{
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var sheetEntry = archive.GetEntry("xl/worksheets/sheet1.xml");
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if (sheetEntry == null) return 0;
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using (var stream = sheetEntry.Open())
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{
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doc = XDocument.Load(stream);
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}
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}
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var sheetData = doc.Root?.Element(ns + "sheetData");
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if (sheetData == null) return 0;
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var rows = sheetData.Elements(ns + "row").ToList();
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var rowsToRemove = new List<XElement>();
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foreach (var row in rows)
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{
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if (!int.TryParse(row.Attribute("r")?.Value, out int rowNum)) continue;
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if (rowNum <= headerRowCount) continue;
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var cells = row.Elements(ns + "c").ToList();
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if (cells.Count == 0)
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{
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rowsToRemove.Add(row);
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continue;
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}
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var firstCell = cells[0];
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var valueElement = firstCell.Element(ns + "v");
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string val = valueElement?.Value?.Trim();
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if (string.IsNullOrEmpty(val) || !int.TryParse(val, out _))
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{
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rowsToRemove.Add(row);
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}
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}
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if (rowsToRemove.Count == 0) return 0;
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foreach (var row in rowsToRemove)
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{
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row.Remove();
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}
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var remainingRows = sheetData.Elements(ns + "row").ToList();
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int newRowIndex = 1;
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foreach (var row in remainingRows)
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{
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row.SetAttributeValue("r", newRowIndex);
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foreach (var cell in row.Elements(ns + "c"))
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{
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string cellRef = cell.Attribute("r")?.Value;
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if (!string.IsNullOrEmpty(cellRef))
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{
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string colPart = Regex.Replace(cellRef, @"\d", "");
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cell.SetAttributeValue("r", colPart + newRowIndex);
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}
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}
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newRowIndex++;
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}
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using (var archive = ZipFile.Open(filePath, ZipArchiveMode.Update))
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{
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var entry = archive.GetEntry("xl/worksheets/sheet1.xml");
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if (entry != null) entry.Delete();
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var newEntry = archive.CreateEntry("xl/worksheets/sheet1.xml");
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using (var stream = newEntry.Open())
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{
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doc.Save(stream);
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}
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}
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Debug.Log($"[清理空行] {Path.GetFileName(filePath)}: 删除了 {rowsToRemove.Count} 行空数据");
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return rowsToRemove.Count;
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}
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private static readonly Dictionary<string, (string example, string desc)> FormatExamples = new Dictionary<string, (string, string)>
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{
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{ "item_id_num", ("1001_10_5", "类型:1001, ID:10, 数量:5") },
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{ "type_id_num", ("1001_10_5", "类型:1001, ID:10, 数量:5") },
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{ "id_pos_lv", ("100_1_30", "ID:100, 位置:1, 等级:30") },
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{ "id_lv_num", ("100_30_5", "ID:100, 等级:30, 数量:5") },
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{ "id_lv_num_time",("100_30_5_120","ID:100, 等级:30, 数量:5, 时间:120秒") },
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{ "buffid_lv", ("5_3", "BuffID:5, 等级:3") },
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{ "rune_id_num", ("10_2", "符文ID:10, 数量:2") },
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{ "equip_id_num", ("20_1", "装备ID:20, 数量:1") },
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};
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private void DrawFormatExample(string format)
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{
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if (FormatExamples.TryGetValue(format.ToLower(), out var info))
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{
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var style = new GUIStyle(EditorStyles.miniLabel) { wordWrap = false, richText = true };
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EditorGUILayout.LabelField($"示例: {info.example} → {info.desc}", style);
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}
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}
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}
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@@ -27,7 +27,17 @@
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- 一键打开配置表 Excel 文件
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- 批量打开所有关联表
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### 6. 跨项目适配
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### 6. 导出配置
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- 一键将 Excel 配置表批量导出为 JSON 和 C# 代码
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- 通过 Tools → ConfigDeal → 导出配置 或窗口右上角按钮触发
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### 7. 清理 Excel 空行
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- 自动扫描 Excel 文件夹中所有 .xlsx 文件
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- 检测并删除数据区域中第一列(id列)为空或非数字的行
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- 直接修改 Excel 源文件,清理后可重新导出配置
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- 通过窗口右上角"清理Excel空行"按钮触发
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### 8. 跨项目适配
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- 自动检测项目中存在的配置表
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- 支持不同项目配置不同路径
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@@ -59,6 +69,8 @@ git submodule add <repository-url> Assets/Editor/ConfigLinkViewer
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| 点击"打开表格" | 打开当前表的 Excel 文件 |
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| 点击"批量打开关联表" | 打开所有关联的配置表 |
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| 勾选"显示反向引用" | 查看哪些表引用了当前表 |
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| 点击"清理Excel空行" | 清除 Excel 中 id 列为空的垃圾数据行 |
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| 点击"导出配置" | 将 Excel 批量导出为 JSON 和 C# 代码 |
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### 数据格式说明
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@@ -105,7 +117,7 @@ new ConfigTableInfo {
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```
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Assets/Editor/ConfigLinkViewer/
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├── ConfigLinkDatabase.cs # 配置表数据和联动关系存储
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├── ConfigLinkViewerWindow.cs # Unity编辑器窗口界面
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├── ConfigLinkViewerWindow.cs # Unity编辑器窗口界面(含导出配置、清理空行功能)
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└── README.md # 使用文档
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```
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@@ -130,29 +142,22 @@ Assets/Editor/ConfigLinkViewer/
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2. 路径设置后会自动保存到 PlayerPrefs
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3. 建议将 Excel 文件夹设置为版本控制忽略
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4. TXT 文件需要放置在 Excel 文件夹中
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5. 推荐工作流:先点击"清理Excel空行"清除垃圾数据,再点击"导出配置"生成 JSON 和 C# 代码
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6. 清理空行会直接修改 Excel 源文件,建议操作前确认已提交到版本控制
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## 更新日志
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### v1.0.0
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- 初始版本
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- 支持配置表列表和联动关系查看
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### v1.1.0
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- 添加反向查询功能
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- 添加数据格式可视化
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- 添加批量打开关联表功能
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### v1.2.0
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- 配置表列表展示,支持搜索过滤和存在性检测
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- 联动关系查看,支持正向关联和反向引用查询
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- 数据格式可视化,自动解析并显示格式示例
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- 支持 TXT 文件识别
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- 优化跨项目适配
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- 更新使用文档
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### v1.3.0
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- 移除所有水平滚动条
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- 左右面板自适应布局
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- Excel文件夹路径与搜索框对齐
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- 文本保持单行显示不换行
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- 窗口默认大小优化为 900×600
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- 左右面板自适应布局,窗口默认 900×600
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- 一键打开 Excel 文件,支持批量打开关联表
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- Excel 文件夹路径设置,自动保存到 PlayerPrefs
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- 跨项目适配,自动检测项目中存在的配置表
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- "导出配置"按钮,一键将 Excel 批量导出为 JSON 和 C# 代码
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- "清理Excel空行"功能,自动检测并删除 Excel 中 id 列为空的垃圾数据行,直接操作 xlsx 内部 XML,兼容性好
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## 许可证
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