添加场景、对应场景代码

This commit is contained in:
JA
2026-06-30 09:46:59 +08:00
parent eeb1907247
commit 1489f33d9d
41 changed files with 3685 additions and 9 deletions
+17
View File
@@ -0,0 +1,17 @@
using UnityEngine;
namespace GameFramework
{
/// <summary>
/// 场景级单例基类。每个场景里只存在一个实例,切场景后不保留。
/// </summary>
public class Singleton<T> : MonoBehaviour where T : Component
{
public static T Instance { get; private set; }
protected virtual void Awake()
{
Instance = this as T;
}
}
}