From 33282c3d83fa8c5bcabc72b7d5a51b545ad414bb Mon Sep 17 00:00:00 2001 From: keshaohong <740612340@qq.com> Date: Sun, 5 Jul 2026 21:53:06 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BC=98=E5=8C=96=E6=8A=80=E8=83=BDCD=E9=85=8D?= =?UTF-8?q?=E7=BD=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- unity/Assets/2.5D Engine/Player.prefab | 73 +++++++++++++++---- .../Scenes/res/player/Player_new.prefab | 6 +- unity/Assets/UI/GameHUD.cs | 35 ++++++--- unity/Assets/UI/Materials/WaterRippleFade.mat | 4 +- unity/UserSettings/EditorUserSettings.asset | 4 +- 5 files changed, 92 insertions(+), 30 deletions(-) diff --git a/unity/Assets/2.5D Engine/Player.prefab b/unity/Assets/2.5D Engine/Player.prefab index af4f893..4525b96 100644 --- a/unity/Assets/2.5D Engine/Player.prefab +++ b/unity/Assets/2.5D Engine/Player.prefab @@ -1,15 +1,16 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!1 &224663420570997075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - serializedVersion: 6 + serializedVersion: 7 m_Component: - component: {fileID: 8478433181531572028} m_Layer: 0 + m_HasEditorInfo: 1 m_Name: Attack Pos m_TagString: Untagged m_Icon: {fileID: 0} @@ -38,11 +39,12 @@ GameObject: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - serializedVersion: 6 + serializedVersion: 7 m_Component: - component: {fileID: 2721749760193771471} - component: {fileID: 2576336768338317798} m_Layer: 0 + m_HasEditorInfo: 1 m_Name: Shadow m_TagString: Untagged m_Icon: {fileID: 0} @@ -81,9 +83,9 @@ SpriteRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 - m_RayTracingAccelStructBuildFlagsOverride: 0 - m_RayTracingAccelStructBuildFlags: 1 - m_SmallMeshCulling: 1 + m_virtualGeometry: 0 + m_virtualGeometryShadow: 0 + m_ShadingRate: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -125,11 +127,12 @@ GameObject: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - serializedVersion: 6 + serializedVersion: 7 m_Component: - component: {fileID: 5868846878284739933} - component: {fileID: 4179740974551494285} m_Layer: 0 + m_HasEditorInfo: 1 m_Name: GFX m_TagString: Untagged m_Icon: {fileID: 0} @@ -169,9 +172,9 @@ SpriteRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 - m_RayTracingAccelStructBuildFlagsOverride: 0 - m_RayTracingAccelStructBuildFlags: 1 - m_SmallMeshCulling: 1 + m_virtualGeometry: 0 + m_virtualGeometryShadow: 0 + m_ShadingRate: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -213,7 +216,7 @@ GameObject: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - serializedVersion: 6 + serializedVersion: 7 m_Component: - component: {fileID: 3732617863691343031} - component: {fileID: 6353531435783438008} @@ -223,7 +226,10 @@ GameObject: - component: {fileID: 6993421519398320623} - component: {fileID: 4071397948156435190} - component: {fileID: 6548415084739001889} + - component: {fileID: 6139836475852784366} + - component: {fileID: 9169632716920481423} m_Layer: 0 + m_HasEditorInfo: 1 m_Name: Player m_TagString: Player m_Icon: {fileID: 0} @@ -249,7 +255,7 @@ Transform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &6353531435783438008 Animator: - serializedVersion: 7 + serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -260,10 +266,11 @@ Animator: m_Controller: {fileID: 9100000, guid: 22545c7435b1b5b498af21fd0674b6f8, type: 2} m_CullingMode: 0 m_UpdateMode: 0 + m_UpdateFrequencyMode: 0 + m_UpdateFrequency: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 - m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 @@ -333,7 +340,7 @@ MonoBehaviour: m_EditorClassIdentifier: moveSpeed: 5 rollForce: 14 - rollCooldown: 1 + rollCooldown: 3 rollKeyCode: 32 attackType: 1 --- !u!114 &6993421519398320623 @@ -351,6 +358,8 @@ MonoBehaviour: maxHealth: 5 deathEffect: {fileID: 4806121257990350900, guid: f19c76183b5e22e44a73655dc18f1a92, type: 3} isPlayer: 1 + dissolveMaterial: {fileID: 0} + fadeDuration: 2 --- !u!114 &4071397948156435190 MonoBehaviour: m_ObjectHideFlags: 0 @@ -392,6 +401,42 @@ MonoBehaviour: groundLayer: serializedVersion: 2 m_Bits: 256 +--- !u!114 &6139836475852784366 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7107154609808163723} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ceb802b31b18ed346a39e2fac4a189ba, type: 3} + m_Name: + m_EditorClassIdentifier: + maxLanterns: 5 + lanternKey: 117 + cooldown: 5 + lanternPrefab: {fileID: 0} +--- !u!114 &9169632716920481423 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7107154609808163723} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0a44142f1063e1d4dbab7b851d31d258, type: 3} + m_Name: + m_EditorClassIdentifier: + echoKey: 101 + expandSpeed: 15 + maxRadius: 30 + ringWidth: 1.5 + sustainTime: 4 + fadeTime: 1.5 + outlineColor: {r: 1, g: 1, b: 1, a: 1} + cooldown: 3 --- !u!1001 &1156712605891213377 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/unity/Assets/Scenes/res/player/Player_new.prefab b/unity/Assets/Scenes/res/player/Player_new.prefab index bd20d0d..ae6b0fc 100644 --- a/unity/Assets/Scenes/res/player/Player_new.prefab +++ b/unity/Assets/Scenes/res/player/Player_new.prefab @@ -253,7 +253,7 @@ MonoBehaviour: m_EditorClassIdentifier: moveSpeed: 5 rollForce: 14 - rollCooldown: 1 + rollCooldown: 3 rollKeyCode: 32 attackType: 0 --- !u!114 &5092748250665312051 @@ -328,7 +328,7 @@ MonoBehaviour: m_EditorClassIdentifier: maxLanterns: 5 lanternKey: 117 - cooldown: 3 + cooldown: 5 lanternPrefab: {fileID: 6632183076166779216, guid: 0f3bb1de506ca954eb6fa1ddfc32d9bb, type: 3} --- !u!114 &230515964846317157 MonoBehaviour: @@ -349,7 +349,7 @@ MonoBehaviour: sustainTime: 4 fadeTime: 1.5 outlineColor: {r: 1, g: 1, b: 1, a: 1} - cooldown: 2 + cooldown: 3 --- !u!114 &4208162987965796937 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/unity/Assets/UI/GameHUD.cs b/unity/Assets/UI/GameHUD.cs index 72ce1a7..98a036d 100644 --- a/unity/Assets/UI/GameHUD.cs +++ b/unity/Assets/UI/GameHUD.cs @@ -174,7 +174,7 @@ namespace GameFramework float sprintCD = cdField != null ? (float)cdField.GetValue(_playerController) : 1f; float lastRoll = lastField != null ? (float)lastField.GetValue(_playerController) : -999f; float remaining = Mathf.Max(0f, (lastRoll + sprintCD) - Time.time); - UpdateSkillCD(skillSprintCD, remaining, sprintCD); + UpdateSkillCD(skillSprintCD, skillSprintIcon, remaining, sprintCD); } // 摇铃 CD(从 EchoSystem 读取 cooldown + _lastEchoTime) @@ -187,7 +187,7 @@ namespace GameFramework float bellCD = cdField != null ? (float)cdField.GetValue(_echoSystem) : 2f; float lastTime = lastField != null ? (float)lastField.GetValue(_echoSystem) : -999f; float remaining = Mathf.Max(0f, (lastTime + bellCD) - Time.time); - UpdateSkillCD(skillBellCD, remaining, bellCD); + UpdateSkillCD(skillBellCD, skillBellIcon, remaining, bellCD); } // 灵灯 CD(从 SpiritLanternSystem 读取) @@ -197,27 +197,44 @@ namespace GameFramework var cdField = typeof(SpiritLanternSystem).GetField("cooldown", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance); float maxCD = cdField != null ? (float)cdField.GetValue(_lanternSystem) : 3f; - UpdateSkillCD(skillLanternCD, remaining, maxCD); + UpdateSkillCD(skillLanternCD, skillLanternIcon, remaining, maxCD); } } /// /// 更新单个技能CD遮罩。 /// fillAmount = 1 表示CD中(完全遮挡),0 表示就绪(无遮挡)。 + /// CD 时图标变灰,就绪时恢复。 /// private void UpdateSkillCD(Image cdImage, float remaining, float total) + { + UpdateSkillCD(cdImage, null, remaining, total); + } + + /// + /// 更新单个技能CD遮罩 + 图标去色。 + /// + private void UpdateSkillCD(Image cdImage, Image iconImage, float remaining, float total) { if (cdImage == null) return; - if (total <= 0f || remaining <= 0f) - { - cdImage.fillAmount = 0f; - cdImage.gameObject.SetActive(false); - } - else + bool onCooldown = total > 0f && remaining > 0f; + + if (onCooldown) { cdImage.gameObject.SetActive(true); cdImage.fillAmount = remaining / total; + // CD 中图标变灰 + if (iconImage != null) + iconImage.color = new Color(0.4f, 0.4f, 0.4f, 1f); + } + else + { + cdImage.fillAmount = 0f; + cdImage.gameObject.SetActive(false); + // CD 就绪图标恢复原色 + if (iconImage != null) + iconImage.color = Color.white; } } diff --git a/unity/Assets/UI/Materials/WaterRippleFade.mat b/unity/Assets/UI/Materials/WaterRippleFade.mat index b0dcea3..942f04a 100644 --- a/unity/Assets/UI/Materials/WaterRippleFade.mat +++ b/unity/Assets/UI/Materials/WaterRippleFade.mat @@ -59,10 +59,10 @@ Material: - _DecalMeshDepthBias: 0 - _DecalMeshViewBias: 0 - _DrawOrder: 0 - - _FadeAlpha: 1 + - _FadeAlpha: 0.9602355 - _RippleAmplitude: 0.0412 - _RippleFrequency: 10.5 - - _RippleIntensity: -0 + - _RippleIntensity: 0.6882374 - _RippleSpeed: 3 - _Shininess: 0.2 - _Stencil: 0 diff --git a/unity/UserSettings/EditorUserSettings.asset b/unity/UserSettings/EditorUserSettings.asset index 0e02cd4..3f9c886 100644 --- a/unity/UserSettings/EditorUserSettings.asset +++ b/unity/UserSettings/EditorUserSettings.asset @@ -30,10 +30,10 @@ EditorUserSettings: value: 5a5757560101590a5d0c0e24427b5d44434e4c7a7b7a23677f2b4565b7b5353a flags: 0 RecentlyUsedSceneGuid-8: - value: 5a55515156575a0b0f56592346260f444f16197c7e7f24697d2a4a32b1b0353e + value: 0209025f575750595c57092149765d444e4e49727e7c7068757b1c65b6e36c3b flags: 0 RecentlyUsedSceneGuid-9: - value: 0209025f575750595c57092149765d444e4e49727e7c7068757b1c65b6e36c3b + value: 5a55515156575a0b0f56592346260f444f16197c7e7f24697d2a4a32b1b0353e flags: 0 UnityEditor.ShaderGraph.Blackboard: value: 18135939215a0a5004000b0e15254b524c030a3f2964643d120d1230e9e93a3fd6e826abbd2e2d293c4ead313b08042de6030a0afa240c0d020be94c4ba75e435d8715fa32c70d15d11612dacc11fee5d3c5d1fe9ab1bf968e93e2ffcbc3e7e2f0b3ffe0e8b0be9af8ffaeffff8e85dd8390e3949c8899daa7