diff --git a/unity/Assets/Light/shaders/IndianOcean_DarknessOverlay.mat b/unity/Assets/Light/shaders/IndianOcean_DarknessOverlay.mat index d415915..e84c689 100644 --- a/unity/Assets/Light/shaders/IndianOcean_DarknessOverlay.mat +++ b/unity/Assets/Light/shaders/IndianOcean_DarknessOverlay.mat @@ -31,7 +31,7 @@ Material: - _EchoRadius: 39.41617 - _EchoWidth: 2.5 - _LightSoftness: 0.5 - - _MinBrightness: 0 + - _MinBrightness: 1 m_Colors: - _DarknessColor: {r: 0.01, g: 0.01, b: 0.02, a: 1} - _EchoCenter: {r: -2.4399998, g: -1.5000057, b: 0, a: 0} diff --git a/unity/Assets/Scenes/Test.unity b/unity/Assets/Scenes/Test.unity index fd76bac..1d91876 100644 --- a/unity/Assets/Scenes/Test.unity +++ b/unity/Assets/Scenes/Test.unity @@ -155,7 +155,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: darknessMaterial: {fileID: 2100000, guid: 6dd18d2379aff3040813ab8005b1898a, type: 2} - debugShowAll: 0 + debugShowAll: 1 minBrightness: 0 darknessColor: {r: 0.01, g: 0.01, b: 0.02, a: 1} lightSoftness: 0.5 @@ -586,7 +586,7 @@ Camera: m_ShutterSpeed: 0.005 m_Aperture: 16 m_FocusDistance: 10 - m_FocalLength: 50 + m_FocalLength: 28.970562 m_BladeCount: 5 m_Curvature: {x: 2, y: 11} m_BarrelClipping: 0.25 @@ -601,7 +601,7 @@ Camera: height: 1 near clip plane: 0.3 far clip plane: 1000 - field of view: 45 + field of view: 40 orthographic: 0 orthographic size: 5 m_Depth: -1 @@ -693,7 +693,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: target: {fileID: 441783843} - offset: {x: 0, y: 8, z: -10} + offset: {x: 0, y: 10, z: -10} --- !u!1001 &331582241 PrefabInstance: m_ObjectHideFlags: 0 @@ -1525,8 +1525,8 @@ Transform: serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.58, z: 2.6} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 + m_LocalScale: {x: 5, y: 5, z: 5} + m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 505134148} m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}