diff --git a/.gitignore b/unity/.gitignore similarity index 100% rename from .gitignore rename to unity/.gitignore diff --git a/unity/Assets/Materials/Grass18.mat b/unity/Assets/Materials/Grass18.mat index 6a7c2fe..24b53c8 100644 --- a/unity/Assets/Materials/Grass18.mat +++ b/unity/Assets/Materials/Grass18.mat @@ -1,5 +1,18 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: +--- !u!114 &-5713704569145586653 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -10,6 +23,8 @@ Material: m_Name: Grass18 m_Shader: {fileID: -6465566751694194690, guid: 4d58ade5bec5cfb41941b991a4c91f49, type: 3} + m_Parent: {fileID: 0} + 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m_Compressed: 0 m_UseHighQualityCurve: 1 @@ -910,7 +1008,8 @@ AnimationClip: m_PositionCurves: [] m_ScaleCurves: [] m_FloatCurves: - - curve: + - serializedVersion: 2 + curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 @@ -938,6 +1037,7 @@ AnimationClip: path: classID: 1 script: {fileID: 0} + flags: 16 m_PPtrCurves: [] m_SampleRate: 60 m_WrapMode: 0 @@ -953,6 +1053,8 @@ AnimationClip: typeID: 1 customType: 0 isPPtrCurve: 0 + isIntCurve: 0 + isSerializeReferenceCurve: 0 pptrCurveMapping: [] m_AnimationClipSettings: serializedVersion: 2 @@ -979,6 +1081,16 @@ AnimationClip: m_HasGenericRootTransform: 0 m_HasMotionFloatCurves: 0 m_Events: [] + m_ACLContext: + ACLCompressionLevel: 0 + ACLCurvePrecision: 0.01 + UseACLCurve: 0 + UseACLFastSampleMode: 1 + m_MuscleEncodeContext: + type: 0 + rotationError: 0 + positionError: 0 + scaleError: 0 --- !u!74 &2031637352023498592 AnimationClip: m_ObjectHideFlags: 0 @@ -986,7 +1098,7 @@ AnimationClip: m_PrefabInstance: {fileID: 0} 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a/unity/Assets/Resources/Spine/Brute/Brute_Atlas.asset +++ b/unity/Assets/Resources/Spine/Brute/Brute_Atlas.asset @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/unity/Assets/Resources/Spine/Brute/Brute_Controller.controller b/unity/Assets/Resources/Spine/Brute/Brute_Controller.controller index 5f38a95..d332fd8 100644 --- a/unity/Assets/Resources/Spine/Brute/Brute_Controller.controller +++ b/unity/Assets/Resources/Spine/Brute/Brute_Controller.controller @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!74 &-9004908512767902436 AnimationClip: m_ObjectHideFlags: 0 @@ -7,7 +7,7 @@ AnimationClip: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: dead - serializedVersion: 7 + serializedVersion: 10 m_Legacy: 0 m_Compressed: 0 m_UseHighQualityCurve: 1 @@ -17,7 +17,8 @@ AnimationClip: m_PositionCurves: [] m_ScaleCurves: [] m_FloatCurves: - - curve: + - serializedVersion: 2 + curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 @@ -45,6 +46,7 @@ AnimationClip: path: classID: 1 script: {fileID: 0} + flags: 16 m_PPtrCurves: [] m_SampleRate: 60 m_WrapMode: 0 @@ -60,6 +62,8 @@ AnimationClip: typeID: 1 customType: 0 isPPtrCurve: 0 + isIntCurve: 0 + isSerializeReferenceCurve: 0 pptrCurveMapping: [] m_AnimationClipSettings: serializedVersion: 2 @@ -86,6 +90,16 @@ AnimationClip: m_HasGenericRootTransform: 0 m_HasMotionFloatCurves: 0 m_Events: [] + m_ACLContext: + ACLCompressionLevel: 0 + ACLCurvePrecision: 0.01 + UseACLCurve: 0 + UseACLFastSampleMode: 1 + m_MuscleEncodeContext: + type: 0 + rotationError: 0 + positionError: 0 + scaleError: 0 --- !u!1107 &-8425849344568378563 AnimatorStateMachine: serializedVersion: 6 @@ -223,7 +237,7 @@ AnimationClip: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: attack-impact-multi - serializedVersion: 7 + serializedVersion: 10 m_Legacy: 0 m_Compressed: 0 m_UseHighQualityCurve: 1 @@ -233,7 +247,8 @@ AnimationClip: m_PositionCurves: [] m_ScaleCurves: [] m_FloatCurves: - - curve: + - serializedVersion: 2 + curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 @@ -261,6 +276,7 @@ AnimationClip: path: classID: 1 script: {fileID: 0} + flags: 16 m_PPtrCurves: [] m_SampleRate: 60 m_WrapMode: 0 @@ -276,6 +292,8 @@ AnimationClip: typeID: 1 customType: 0 isPPtrCurve: 0 + isIntCurve: 0 + isSerializeReferenceCurve: 0 pptrCurveMapping: [] m_AnimationClipSettings: serializedVersion: 2 @@ -297,53 +315,21 @@ AnimationClip: m_KeepOriginalPositionXZ: 0 m_HeightFromFeet: 0 m_Mirror: 0 - m_EditorCurves: - - curve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - - serializedVersion: 3 - time: 1.5333333 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - m_PreInfinity: 2 - 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m_Legacy: 0 m_Compressed: 0 m_UseHighQualityCurve: 1 @@ -459,7 +445,8 @@ AnimationClip: m_PositionCurves: [] m_ScaleCurves: [] m_FloatCurves: - - curve: + - serializedVersion: 2 + curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 @@ -487,6 +474,7 @@ AnimationClip: path: classID: 1 script: {fileID: 0} + flags: 16 m_PPtrCurves: [] m_SampleRate: 60 m_WrapMode: 0 @@ -502,6 +490,8 @@ AnimationClip: typeID: 1 customType: 0 isPPtrCurve: 0 + isIntCurve: 0 + isSerializeReferenceCurve: 0 pptrCurveMapping: [] m_AnimationClipSettings: serializedVersion: 2 @@ -528,6 +518,16 @@ AnimationClip: m_HasGenericRootTransform: 0 m_HasMotionFloatCurves: 0 m_Events: [] + m_ACLContext: + ACLCompressionLevel: 0 + ACLCurvePrecision: 0.01 + UseACLCurve: 0 + UseACLFastSampleMode: 1 + m_MuscleEncodeContext: + type: 0 + rotationError: 0 + positionError: 0 + scaleError: 0 --- !u!74 &-5802175832633015832 AnimationClip: m_ObjectHideFlags: 0 @@ -535,7 +535,7 @@ AnimationClip: m_PrefabInstance: {fileID: 0} 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- serializedVersion: 3 @@ -1162,6 +1114,7 @@ AnimationClip: path: classID: 1 script: {fileID: 0} + flags: 16 m_PPtrCurves: [] m_SampleRate: 60 m_WrapMode: 0 @@ -1177,6 +1130,8 @@ AnimationClip: typeID: 1 customType: 0 isPPtrCurve: 0 + isIntCurve: 0 + isSerializeReferenceCurve: 0 pptrCurveMapping: [] m_AnimationClipSettings: serializedVersion: 2 @@ -1217,6 +1172,16 @@ AnimationClip: floatParameter: 0 intParameter: 0 messageOptions: 1 + m_ACLContext: + ACLCompressionLevel: 0 + ACLCurvePrecision: 0.01 + UseACLCurve: 0 + UseACLFastSampleMode: 1 + m_MuscleEncodeContext: + type: 0 + rotationError: 0 + positionError: 0 + scaleError: 0 --- !u!1102 &658383537132341654 AnimatorState: serializedVersion: 6 @@ -1250,7 +1215,7 @@ AnimationClip: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: die - serializedVersion: 7 + serializedVersion: 10 m_Legacy: 0 m_Compressed: 0 m_UseHighQualityCurve: 1 @@ -1260,7 +1225,8 @@ AnimationClip: m_PositionCurves: [] m_ScaleCurves: [] m_FloatCurves: 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-1475,7 +1454,8 @@ AnimationClip: m_PositionCurves: [] m_ScaleCurves: [] m_FloatCurves: - - curve: + - serializedVersion: 2 + curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 @@ -1494,6 +1474,7 @@ AnimationClip: path: classID: 1 script: {fileID: 0} + flags: 16 m_PPtrCurves: [] m_SampleRate: 60 m_WrapMode: 0 @@ -1509,6 +1490,8 @@ AnimationClip: typeID: 1 customType: 0 isPPtrCurve: 0 + isIntCurve: 0 + isSerializeReferenceCurve: 0 pptrCurveMapping: [] m_AnimationClipSettings: serializedVersion: 2 @@ -1535,6 +1518,16 @@ AnimationClip: m_HasGenericRootTransform: 0 m_HasMotionFloatCurves: 0 m_Events: [] + m_ACLContext: + ACLCompressionLevel: 0 + ACLCurvePrecision: 0.01 + UseACLCurve: 0 + UseACLFastSampleMode: 1 + m_MuscleEncodeContext: + type: 0 + rotationError: 0 + positionError: 0 + scaleError: 0 --- !u!74 &2977934238993158199 AnimationClip: m_ObjectHideFlags: 0 @@ -1542,7 +1535,7 @@ AnimationClip: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: dive - 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m_Events: [] + m_ACLContext: + ACLCompressionLevel: 0 + ACLCurvePrecision: 0.01 + UseACLCurve: 0 + UseACLFastSampleMode: 1 + m_MuscleEncodeContext: + type: 0 + rotationError: 0 + positionError: 0 + scaleError: 0 --- !u!1102 &3365614824995638083 AnimatorState: serializedVersion: 6 @@ -1992,7 +1999,7 @@ AnimationClip: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: summon - serializedVersion: 7 + serializedVersion: 10 m_Legacy: 0 m_Compressed: 0 m_UseHighQualityCurve: 1 @@ -2002,7 +2009,8 @@ AnimationClip: m_PositionCurves: [] m_ScaleCurves: [] m_FloatCurves: - - curve: + - serializedVersion: 2 + curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 @@ -2030,6 +2038,7 @@ AnimationClip: path: classID: 1 script: {fileID: 0} + flags: 16 m_PPtrCurves: [] m_SampleRate: 60 m_WrapMode: 0 @@ -2045,6 +2054,8 @@ AnimationClip: typeID: 1 customType: 0 isPPtrCurve: 0 + isIntCurve: 0 + isSerializeReferenceCurve: 0 pptrCurveMapping: [] m_AnimationClipSettings: serializedVersion: 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AnimatorStateMachine: serializedVersion: 6 @@ -2235,7 +2228,7 @@ AnimationClip: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: idle - serializedVersion: 7 + serializedVersion: 10 m_Legacy: 0 m_Compressed: 0 m_UseHighQualityCurve: 1 @@ -2245,7 +2238,8 @@ AnimationClip: m_PositionCurves: [] m_ScaleCurves: [] m_FloatCurves: - - curve: + - serializedVersion: 2 + curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 @@ -2273,6 +2267,7 @@ AnimationClip: path: classID: 1 script: {fileID: 0} + flags: 16 m_PPtrCurves: [] m_SampleRate: 60 m_WrapMode: 0 @@ -2288,6 +2283,8 @@ AnimationClip: typeID: 1 customType: 0 isPPtrCurve: 0 + isIntCurve: 0 + isSerializeReferenceCurve: 0 pptrCurveMapping: [] m_AnimationClipSettings: serializedVersion: 2 @@ -2314,6 +2311,16 @@ AnimationClip: m_HasGenericRootTransform: 0 m_HasMotionFloatCurves: 0 m_Events: [] + m_ACLContext: + ACLCompressionLevel: 0 + ACLCurvePrecision: 0.01 + UseACLCurve: 0 + UseACLFastSampleMode: 1 + m_MuscleEncodeContext: + type: 0 + rotationError: 0 + positionError: 0 + scaleError: 0 --- !u!74 &9088049489111392628 AnimationClip: m_ObjectHideFlags: 0 @@ -2321,7 +2328,7 @@ AnimationClip: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: transform - serializedVersion: 7 + serializedVersion: 10 m_Legacy: 0 m_Compressed: 0 m_UseHighQualityCurve: 1 @@ -2331,7 +2338,8 @@ AnimationClip: m_PositionCurves: [] m_ScaleCurves: [] m_FloatCurves: - - curve: + - serializedVersion: 2 + curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 @@ -2359,6 +2367,7 @@ AnimationClip: path: classID: 1 script: {fileID: 0} + flags: 16 m_PPtrCurves: [] m_SampleRate: 60 m_WrapMode: 0 @@ -2374,6 +2383,8 @@ AnimationClip: typeID: 1 customType: 0 isPPtrCurve: 0 + isIntCurve: 0 + isSerializeReferenceCurve: 0 pptrCurveMapping: [] m_AnimationClipSettings: serializedVersion: 2 @@ -2395,35 +2406,7 @@ AnimationClip: m_KeepOriginalPositionXZ: 0 m_HeightFromFeet: 0 m_Mirror: 0 - m_EditorCurves: - - 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d6a0368..31754ff 100644 --- a/unity/Assets/Resources/Spine/ForestWormBoss/ForestWormBoss_Material.mat +++ b/unity/Assets/Resources/Spine/ForestWormBoss/ForestWormBoss_Material.mat @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!21 &2100000 Material: serializedVersion: 8 @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: ForestWormBoss_Material m_Shader: {fileID: 4800000, guid: 1e8a610c9e01c3648bac42585e5fc676, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: - _USE8NEIGHBOURHOOD_ON @@ -18,6 +20,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/unity/Assets/Resources/Spine/ForestWormBoss/ForestWormBoss_SkeletonData.asset b/unity/Assets/Resources/Spine/ForestWormBoss/ForestWormBoss_SkeletonData.asset index 624a893..0c8c190 100644 --- a/unity/Assets/Resources/Spine/ForestWormBoss/ForestWormBoss_SkeletonData.asset +++ b/unity/Assets/Resources/Spine/ForestWormBoss/ForestWormBoss_SkeletonData.asset @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/unity/Assets/Resources/Spine/Hitpact/HitImpact_Atlas.asset b/unity/Assets/Resources/Spine/Hitpact/HitImpact_Atlas.asset index 3927e63..3e1382c 100644 --- a/unity/Assets/Resources/Spine/Hitpact/HitImpact_Atlas.asset +++ b/unity/Assets/Resources/Spine/Hitpact/HitImpact_Atlas.asset @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/unity/Assets/Resources/Spine/Hitpact/HitImpact_Material.mat b/unity/Assets/Resources/Spine/Hitpact/HitImpact_Material.mat index 67dd4b8..ea9a3ac 100644 --- a/unity/Assets/Resources/Spine/Hitpact/HitImpact_Material.mat +++ b/unity/Assets/Resources/Spine/Hitpact/HitImpact_Material.mat @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!21 &2100000 Material: serializedVersion: 8 @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: HitImpact_Material m_Shader: {fileID: 4800000, guid: 1e8a610c9e01c3648bac42585e5fc676, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: - _USE8NEIGHBOURHOOD_ON @@ -18,6 +20,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/unity/Assets/Resources/Spine/Tree1/Tree1_Atlas.asset b/unity/Assets/Resources/Spine/Tree1/Tree1_Atlas.asset index 6edb93e..af783ae 100644 --- a/unity/Assets/Resources/Spine/Tree1/Tree1_Atlas.asset +++ b/unity/Assets/Resources/Spine/Tree1/Tree1_Atlas.asset @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/unity/Assets/Resources/Spine/Tree1/Tree1_Material.mat b/unity/Assets/Resources/Spine/Tree1/Tree1_Material.mat index a63a4c1..606bb20 100644 --- a/unity/Assets/Resources/Spine/Tree1/Tree1_Material.mat +++ b/unity/Assets/Resources/Spine/Tree1/Tree1_Material.mat @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!21 &2100000 Material: serializedVersion: 8 @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Tree1_Material m_Shader: {fileID: 4800000, guid: 1e8a610c9e01c3648bac42585e5fc676, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: - _USE8NEIGHBOURHOOD_ON @@ -18,6 +20,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/unity/Assets/Resources/Spine/WeaponCard/WeaponCard_Atlas.asset b/unity/Assets/Resources/Spine/WeaponCard/WeaponCard_Atlas.asset index 13455bd..547c569 100644 --- a/unity/Assets/Resources/Spine/WeaponCard/WeaponCard_Atlas.asset +++ b/unity/Assets/Resources/Spine/WeaponCard/WeaponCard_Atlas.asset @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/unity/Assets/Resources/Spine/WeaponCard/WeaponCard_Controller.controller b/unity/Assets/Resources/Spine/WeaponCard/WeaponCard_Controller.controller index d63d8cd..6e1eabd 100644 --- a/unity/Assets/Resources/Spine/WeaponCard/WeaponCard_Controller.controller +++ b/unity/Assets/Resources/Spine/WeaponCard/WeaponCard_Controller.controller @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!74 &-7505991783350691048 AnimationClip: m_ObjectHideFlags: 0 @@ -7,7 +7,7 @@ AnimationClip: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: slam - serializedVersion: 7 + serializedVersion: 10 m_Legacy: 0 m_Compressed: 0 m_UseHighQualityCurve: 1 @@ -17,7 +17,8 @@ AnimationClip: m_PositionCurves: [] m_ScaleCurves: [] m_FloatCurves: - - curve: + - serializedVersion: 2 + curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 @@ -45,6 +46,7 @@ AnimationClip: path: classID: 1 script: {fileID: 0} + flags: 16 m_PPtrCurves: [] m_SampleRate: 60 m_WrapMode: 0 @@ -60,6 +62,8 @@ AnimationClip: typeID: 1 customType: 0 isPPtrCurve: 0 + isIntCurve: 0 + isSerializeReferenceCurve: 0 pptrCurveMapping: [] m_AnimationClipSettings: serializedVersion: 2 @@ -93,6 +97,16 @@ AnimationClip: floatParameter: 0 intParameter: 0 messageOptions: 1 + m_ACLContext: + ACLCompressionLevel: 0 + ACLCurvePrecision: 0.01 + UseACLCurve: 0 + UseACLFastSampleMode: 1 + m_MuscleEncodeContext: + type: 0 + rotationError: 0 + positionError: 0 + scaleError: 0 --- !u!74 &-6054596810712699348 AnimationClip: 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m_UseHighQualityCurve: 1 @@ -17,7 +17,8 @@ AnimationClip: m_PositionCurves: [] m_ScaleCurves: [] m_FloatCurves: - - curve: + - serializedVersion: 2 + curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 @@ -45,6 +46,7 @@ AnimationClip: path: classID: 1 script: {fileID: 0} + flags: 16 m_PPtrCurves: [] m_SampleRate: 60 m_WrapMode: 0 @@ -60,6 +62,8 @@ AnimationClip: typeID: 1 customType: 0 isPPtrCurve: 0 + isIntCurve: 0 + isSerializeReferenceCurve: 0 pptrCurveMapping: [] m_AnimationClipSettings: serializedVersion: 2 @@ -86,6 +90,16 @@ AnimationClip: m_HasGenericRootTransform: 0 m_HasMotionFloatCurves: 0 m_Events: [] + m_ACLContext: + ACLCompressionLevel: 0 + ACLCurvePrecision: 0.01 + UseACLCurve: 0 + UseACLFastSampleMode: 1 + m_MuscleEncodeContext: + type: 0 + rotationError: 0 + positionError: 0 + scaleError: 0 --- !u!74 &-9113479571137837652 AnimationClip: m_ObjectHideFlags: 0 @@ -93,7 +107,7 @@ AnimationClip: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: 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+207,7 @@ AnimationClip: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: recruit - serializedVersion: 7 + serializedVersion: 10 m_Legacy: 0 m_Compressed: 0 m_UseHighQualityCurve: 1 @@ -189,7 +217,8 @@ AnimationClip: m_PositionCurves: [] m_ScaleCurves: [] m_FloatCurves: - - curve: + - serializedVersion: 2 + curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 @@ -217,6 +246,7 @@ AnimationClip: path: classID: 1 script: {fileID: 0} + flags: 16 m_PPtrCurves: [] m_SampleRate: 60 m_WrapMode: 0 @@ -232,6 +262,8 @@ AnimationClip: typeID: 1 customType: 0 isPPtrCurve: 0 + isIntCurve: 0 + isSerializeReferenceCurve: 0 pptrCurveMapping: [] m_AnimationClipSettings: serializedVersion: 2 @@ -265,6 +297,16 @@ AnimationClip: floatParameter: 0 intParameter: 0 messageOptions: 1 + m_ACLContext: + ACLCompressionLevel: 0 + ACLCurvePrecision: 0.01 + UseACLCurve: 0 + UseACLFastSampleMode: 1 + m_MuscleEncodeContext: + type: 0 + rotationError: 0 + positionError: 0 + scaleError: 0 --- 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flags: 16 m_PPtrCurves: [] m_SampleRate: 60 m_WrapMode: 0 @@ -42290,6 +47836,8 @@ AnimationClip: typeID: 1 customType: 0 isPPtrCurve: 0 + isIntCurve: 0 + isSerializeReferenceCurve: 0 pptrCurveMapping: [] m_AnimationClipSettings: serializedVersion: 2 @@ -42316,6 +47864,16 @@ AnimationClip: m_HasGenericRootTransform: 0 m_HasMotionFloatCurves: 0 m_Events: [] + m_ACLContext: + ACLCompressionLevel: 0 + ACLCurvePrecision: 0.01 + UseACLCurve: 0 + UseACLFastSampleMode: 1 + m_MuscleEncodeContext: + type: 0 + rotationError: 0 + positionError: 0 + scaleError: 0 --- !u!74 &8944430053683835514 AnimationClip: m_ObjectHideFlags: 0 @@ -42323,7 +47881,7 @@ AnimationClip: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: cards/cards-stop-seperate - serializedVersion: 7 + serializedVersion: 10 m_Legacy: 0 m_Compressed: 0 m_UseHighQualityCurve: 1 @@ -42333,7 +47891,8 @@ AnimationClip: m_PositionCurves: [] m_ScaleCurves: [] m_FloatCurves: - - curve: + - serializedVersion: 2 + curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 @@ -42361,6 +47920,7 @@ AnimationClip: path: classID: 1 script: {fileID: 0} + flags: 16 m_PPtrCurves: [] m_SampleRate: 60 m_WrapMode: 0 @@ -42376,6 +47936,8 @@ AnimationClip: typeID: 1 customType: 0 isPPtrCurve: 0 + isIntCurve: 0 + isSerializeReferenceCurve: 0 pptrCurveMapping: [] m_AnimationClipSettings: serializedVersion: 2 @@ -42402,6 +47964,16 @@ AnimationClip: m_HasGenericRootTransform: 0 m_HasMotionFloatCurves: 0 m_Events: [] + m_ACLContext: + ACLCompressionLevel: 0 + ACLCurvePrecision: 0.01 + UseACLCurve: 0 + UseACLFastSampleMode: 1 + m_MuscleEncodeContext: + type: 0 + rotationError: 0 + positionError: 0 + scaleError: 0 --- !u!74 &8951714093318363472 AnimationClip: m_ObjectHideFlags: 0 @@ -42409,7 +47981,7 @@ AnimationClip: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: find-item/find-item-loop - serializedVersion: 7 + serializedVersion: 10 m_Legacy: 0 m_Compressed: 0 m_UseHighQualityCurve: 1 @@ -42419,7 +47991,8 @@ AnimationClip: m_PositionCurves: [] m_ScaleCurves: [] m_FloatCurves: - - curve: + - serializedVersion: 2 + curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 @@ -42447,6 +48020,7 @@ AnimationClip: path: classID: 1 script: {fileID: 0} + flags: 16 m_PPtrCurves: [] m_SampleRate: 60 m_WrapMode: 0 @@ -42462,6 +48036,8 @@ AnimationClip: typeID: 1 customType: 0 isPPtrCurve: 0 + isIntCurve: 0 + isSerializeReferenceCurve: 0 pptrCurveMapping: [] m_AnimationClipSettings: serializedVersion: 2 @@ -42488,6 +48064,16 @@ AnimationClip: m_HasGenericRootTransform: 0 m_HasMotionFloatCurves: 0 m_Events: [] + m_ACLContext: + ACLCompressionLevel: 0 + ACLCurvePrecision: 0.01 + UseACLCurve: 0 + UseACLFastSampleMode: 1 + m_MuscleEncodeContext: + type: 0 + rotationError: 0 + positionError: 0 + scaleError: 0 --- !u!74 &9006461746382519382 AnimationClip: m_ObjectHideFlags: 0 @@ -42495,7 +48081,7 @@ AnimationClip: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: unconverted-walk - serializedVersion: 7 + serializedVersion: 10 m_Legacy: 0 m_Compressed: 0 m_UseHighQualityCurve: 1 @@ -42505,7 +48091,8 @@ AnimationClip: m_PositionCurves: [] m_ScaleCurves: [] m_FloatCurves: - - curve: + - serializedVersion: 2 + curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 @@ -42533,6 +48120,7 @@ AnimationClip: path: classID: 1 script: {fileID: 0} + flags: 16 m_PPtrCurves: [] m_SampleRate: 60 m_WrapMode: 0 @@ -42548,6 +48136,8 @@ AnimationClip: typeID: 1 customType: 0 isPPtrCurve: 0 + isIntCurve: 0 + isSerializeReferenceCurve: 0 pptrCurveMapping: [] m_AnimationClipSettings: serializedVersion: 2 @@ -42588,6 +48178,16 @@ AnimationClip: floatParameter: 0 intParameter: 0 messageOptions: 1 + m_ACLContext: + ACLCompressionLevel: 0 + ACLCurvePrecision: 0.01 + UseACLCurve: 0 + UseACLFastSampleMode: 1 + m_MuscleEncodeContext: + type: 0 + rotationError: 0 + positionError: 0 + scaleError: 0 --- !u!74 &9020121162838371163 AnimationClip: m_ObjectHideFlags: 0 @@ -42595,7 +48195,7 @@ AnimationClip: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: lute-stop - serializedVersion: 7 + serializedVersion: 10 m_Legacy: 0 m_Compressed: 0 m_UseHighQualityCurve: 1 @@ -42605,7 +48205,8 @@ AnimationClip: m_PositionCurves: [] m_ScaleCurves: [] m_FloatCurves: - - curve: + - serializedVersion: 2 + curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 @@ -42633,6 +48234,7 @@ AnimationClip: path: classID: 1 script: {fileID: 0} + flags: 16 m_PPtrCurves: [] m_SampleRate: 60 m_WrapMode: 0 @@ -42648,6 +48250,8 @@ AnimationClip: typeID: 1 customType: 0 isPPtrCurve: 0 + isIntCurve: 0 + isSerializeReferenceCurve: 0 pptrCurveMapping: [] m_AnimationClipSettings: serializedVersion: 2 @@ -42674,6 +48278,16 @@ AnimationClip: m_HasGenericRootTransform: 0 m_HasMotionFloatCurves: 0 m_Events: [] + m_ACLContext: + ACLCompressionLevel: 0 + ACLCurvePrecision: 0.01 + UseACLCurve: 0 + UseACLFastSampleMode: 1 + m_MuscleEncodeContext: + type: 0 + rotationError: 0 + positionError: 0 + scaleError: 0 --- !u!74 &9045489117234251878 AnimationClip: m_ObjectHideFlags: 0 @@ -42681,7 +48295,7 @@ AnimationClip: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: rituals/ritual-start - serializedVersion: 7 + serializedVersion: 10 m_Legacy: 0 m_Compressed: 0 m_UseHighQualityCurve: 1 @@ -42691,7 +48305,8 @@ AnimationClip: m_PositionCurves: [] m_ScaleCurves: [] m_FloatCurves: - - curve: + - serializedVersion: 2 + curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 @@ -42719,6 +48334,7 @@ AnimationClip: path: classID: 1 script: {fileID: 0} + flags: 16 m_PPtrCurves: [] m_SampleRate: 60 m_WrapMode: 0 @@ -42734,6 +48350,8 @@ AnimationClip: typeID: 1 customType: 0 isPPtrCurve: 0 + isIntCurve: 0 + isSerializeReferenceCurve: 0 pptrCurveMapping: [] m_AnimationClipSettings: serializedVersion: 2 @@ -42774,3 +48392,13 @@ AnimationClip: floatParameter: 0 intParameter: 0 messageOptions: 1 + m_ACLContext: + ACLCompressionLevel: 0 + ACLCurvePrecision: 0.01 + UseACLCurve: 0 + UseACLFastSampleMode: 1 + m_MuscleEncodeContext: + type: 0 + rotationError: 0 + positionError: 0 + scaleError: 0 diff --git a/unity/Assets/Resources/Spine/player-main/player-main_Material.mat b/unity/Assets/Resources/Spine/player-main/player-main_Material.mat index be89290..3b8a913 100644 --- a/unity/Assets/Resources/Spine/player-main/player-main_Material.mat +++ b/unity/Assets/Resources/Spine/player-main/player-main_Material.mat @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!21 &2100000 Material: serializedVersion: 8 @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: player-main_Material m_Shader: {fileID: 4800000, guid: 1e8a610c9e01c3648bac42585e5fc676, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: - _USE8NEIGHBOURHOOD_ON @@ -18,6 +20,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/unity/Assets/Resources/Spine/player-main/player-main_SkeletonData.asset b/unity/Assets/Resources/Spine/player-main/player-main_SkeletonData.asset index 5ea8702..34093a4 100644 --- a/unity/Assets/Resources/Spine/player-main/player-main_SkeletonData.asset +++ b/unity/Assets/Resources/Spine/player-main/player-main_SkeletonData.asset @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/unity/Assets/Script/Utils/InputActions.cs b/unity/Assets/Script/Utils/InputActions.cs index 0e0fca0..ce80988 100644 --- a/unity/Assets/Script/Utils/InputActions.cs +++ b/unity/Assets/Script/Utils/InputActions.cs @@ -1,7 +1,7 @@ //------------------------------------------------------------------------------ // // This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator -// version 1.4.4 +// version 1.12.0 // from Assets/Shader/Setting/InputActions.inputactions // // Changes to this file may cause incorrect behavior and will be lost if @@ -15,9 +15,73 @@ using System.Collections.Generic; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Utilities; -public partial class @InputActions : IInputActionCollection2, IDisposable +/// +/// Provides programmatic access to , , and instances defined in asset "Assets/Shader/Setting/InputActions.inputactions". +/// +/// +/// This class is source generated and any manual edits will be discarded if the associated asset is reimported or modified. +/// +/// +/// +/// using namespace UnityEngine; +/// using UnityEngine.InputSystem; +/// +/// // Example of using an InputActionMap named "Player" from a UnityEngine.MonoBehaviour implementing callback interface. +/// public class Example : MonoBehaviour, MyActions.IPlayerActions +/// { +/// private MyActions_Actions m_Actions; // Source code representation of asset. +/// private MyActions_Actions.PlayerActions m_Player; // Source code representation of action map. +/// +/// void Awake() +/// { +/// m_Actions = new MyActions_Actions(); // Create asset object. +/// m_Player = m_Actions.Player; // Extract action map object. +/// m_Player.AddCallbacks(this); // Register callback interface IPlayerActions. +/// } +/// +/// void OnDestroy() +/// { +/// m_Actions.Dispose(); // Destroy asset object. +/// } +/// +/// void OnEnable() +/// { +/// m_Player.Enable(); // Enable all actions within map. +/// } +/// +/// void OnDisable() +/// { +/// m_Player.Disable(); // Disable all actions within map. +/// } +/// +/// #region Interface implementation of MyActions.IPlayerActions +/// +/// // Invoked when "Move" action is either started, performed or canceled. +/// public void OnMove(InputAction.CallbackContext context) +/// { +/// Debug.Log($"OnMove: {context.ReadValue<Vector2>()}"); +/// } +/// +/// // Invoked when "Attack" action is either started, performed or canceled. +/// public void OnAttack(InputAction.CallbackContext context) +/// { +/// Debug.Log($"OnAttack: {context.ReadValue<float>()}"); +/// } +/// +/// #endregion +/// } +/// +/// +public partial class @InputActions: IInputActionCollection2, IDisposable { + /// + /// Provides access to the underlying asset instance. + /// public InputActionAsset asset { get; } + + /// + /// Constructs a new instance. + /// public @InputActions() { asset = InputActionAsset.FromJson(@"{ @@ -339,55 +403,77 @@ public partial class @InputActions : IInputActionCollection2, IDisposable m_UI_Bag = m_UI.FindAction("Bag", throwIfNotFound: true); } + ~@InputActions() + { + UnityEngine.Debug.Assert(!m_GamePlay.enabled, "This will cause a leak and performance issues, InputActions.GamePlay.Disable() has not been called."); + UnityEngine.Debug.Assert(!m_UI.enabled, "This will cause a leak and performance issues, InputActions.UI.Disable() has not been called."); + } + + /// + /// Destroys this asset and all associated instances. + /// public void Dispose() { UnityEngine.Object.Destroy(asset); } + /// public InputBinding? bindingMask { get => asset.bindingMask; set => asset.bindingMask = value; } + /// public ReadOnlyArray? devices { get => asset.devices; set => asset.devices = value; } + /// public ReadOnlyArray controlSchemes => asset.controlSchemes; + /// public bool Contains(InputAction action) { return asset.Contains(action); } + /// public IEnumerator GetEnumerator() { return asset.GetEnumerator(); } + /// IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } + /// public void Enable() { asset.Enable(); } + /// public void Disable() { asset.Disable(); } + + /// public IEnumerable bindings => asset.bindings; + /// public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false) { return asset.FindAction(actionNameOrId, throwIfNotFound); } + + /// public int FindBinding(InputBinding bindingMask, out InputAction action) { return asset.FindBinding(bindingMask, out action); @@ -395,102 +481,244 @@ public partial class @InputActions : IInputActionCollection2, IDisposable // GamePlay private readonly InputActionMap m_GamePlay; - private IGamePlayActions m_GamePlayActionsCallbackInterface; + private List m_GamePlayActionsCallbackInterfaces = new List(); private readonly InputAction m_GamePlay_Move; private readonly InputAction m_GamePlay_Dodge; private readonly InputAction m_GamePlay_ComBa_01; private readonly InputAction m_GamePlay_ComBa_02; + /// + /// Provides access to input actions defined in input action map "GamePlay". + /// public struct GamePlayActions { private @InputActions m_Wrapper; + + /// + /// Construct a new instance of the input action map wrapper class. + /// public GamePlayActions(@InputActions wrapper) { m_Wrapper = wrapper; } + /// + /// Provides access to the underlying input action "GamePlay/Move". + /// public InputAction @Move => m_Wrapper.m_GamePlay_Move; + /// + /// Provides access to the underlying input action "GamePlay/Dodge". + /// public InputAction @Dodge => m_Wrapper.m_GamePlay_Dodge; + /// + /// Provides access to the underlying input action "GamePlay/ComBa_01". + /// public InputAction @ComBa_01 => m_Wrapper.m_GamePlay_ComBa_01; + /// + /// Provides access to the underlying input action "GamePlay/ComBa_02". + /// public InputAction @ComBa_02 => m_Wrapper.m_GamePlay_ComBa_02; + /// + /// Provides access to the underlying input action map instance. + /// public InputActionMap Get() { return m_Wrapper.m_GamePlay; } + /// public void Enable() { Get().Enable(); } + /// public void Disable() { Get().Disable(); } + /// public bool enabled => Get().enabled; + /// + /// Implicitly converts an to an instance. + /// public static implicit operator InputActionMap(GamePlayActions set) { return set.Get(); } + /// + /// Adds , and callbacks provided via on all input actions contained in this map. + /// + /// Callback instance. + /// + /// If is null or have already been added this method does nothing. + /// + /// + public void AddCallbacks(IGamePlayActions instance) + { + if (instance == null || m_Wrapper.m_GamePlayActionsCallbackInterfaces.Contains(instance)) return; + m_Wrapper.m_GamePlayActionsCallbackInterfaces.Add(instance); + @Move.started += instance.OnMove; + @Move.performed += instance.OnMove; + @Move.canceled += instance.OnMove; + @Dodge.started += instance.OnDodge; + @Dodge.performed += instance.OnDodge; + @Dodge.canceled += instance.OnDodge; + @ComBa_01.started += instance.OnComBa_01; + @ComBa_01.performed += instance.OnComBa_01; + @ComBa_01.canceled += instance.OnComBa_01; + @ComBa_02.started += instance.OnComBa_02; + @ComBa_02.performed += instance.OnComBa_02; + @ComBa_02.canceled += instance.OnComBa_02; + } + + /// + /// Removes , and callbacks provided via on all input actions contained in this map. + /// + /// + /// Calling this method when have not previously been registered has no side-effects. + /// + /// + private void UnregisterCallbacks(IGamePlayActions instance) + { + @Move.started -= instance.OnMove; + @Move.performed -= instance.OnMove; + @Move.canceled -= instance.OnMove; + @Dodge.started -= instance.OnDodge; + @Dodge.performed -= instance.OnDodge; + @Dodge.canceled -= instance.OnDodge; + @ComBa_01.started -= instance.OnComBa_01; + @ComBa_01.performed -= instance.OnComBa_01; + @ComBa_01.canceled -= instance.OnComBa_01; + @ComBa_02.started -= instance.OnComBa_02; + @ComBa_02.performed -= instance.OnComBa_02; + @ComBa_02.canceled -= instance.OnComBa_02; + } + + /// + /// Unregisters and unregisters all input action callbacks via . + /// + /// + public void RemoveCallbacks(IGamePlayActions instance) + { + if (m_Wrapper.m_GamePlayActionsCallbackInterfaces.Remove(instance)) + UnregisterCallbacks(instance); + } + + /// + /// Replaces all existing callback instances and previously registered input action callbacks associated with them with callbacks provided via . + /// + /// + /// If is null, calling this method will only unregister all existing callbacks but not register any new callbacks. + /// + /// + /// + /// public void SetCallbacks(IGamePlayActions instance) { - if (m_Wrapper.m_GamePlayActionsCallbackInterface != null) - { - @Move.started -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove; - @Move.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove; - @Move.canceled -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove; - @Dodge.started -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnDodge; - @Dodge.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnDodge; - @Dodge.canceled -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnDodge; - @ComBa_01.started -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnComBa_01; - @ComBa_01.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnComBa_01; - @ComBa_01.canceled -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnComBa_01; - @ComBa_02.started -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnComBa_02; - @ComBa_02.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnComBa_02; - @ComBa_02.canceled -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnComBa_02; - } - m_Wrapper.m_GamePlayActionsCallbackInterface = instance; - if (instance != null) - { - @Move.started += instance.OnMove; - @Move.performed += instance.OnMove; - @Move.canceled += instance.OnMove; - @Dodge.started += instance.OnDodge; - @Dodge.performed += instance.OnDodge; - @Dodge.canceled += instance.OnDodge; - @ComBa_01.started += instance.OnComBa_01; - @ComBa_01.performed += instance.OnComBa_01; - @ComBa_01.canceled += instance.OnComBa_01; - @ComBa_02.started += instance.OnComBa_02; - @ComBa_02.performed += instance.OnComBa_02; - @ComBa_02.canceled += instance.OnComBa_02; - } + foreach (var item in m_Wrapper.m_GamePlayActionsCallbackInterfaces) + UnregisterCallbacks(item); + m_Wrapper.m_GamePlayActionsCallbackInterfaces.Clear(); + AddCallbacks(instance); } } + /// + /// Provides a new instance referencing this action map. + /// public GamePlayActions @GamePlay => new GamePlayActions(this); // UI private readonly InputActionMap m_UI; - private IUIActions m_UIActionsCallbackInterface; + private List m_UIActionsCallbackInterfaces = new List(); private readonly InputAction m_UI_Stop; private readonly InputAction m_UI_Bag; + /// + /// Provides access to input actions defined in input action map "UI". + /// public struct UIActions { private @InputActions m_Wrapper; + + /// + /// Construct a new instance of the input action map wrapper class. + /// public UIActions(@InputActions wrapper) { m_Wrapper = wrapper; } + /// + /// Provides access to the underlying input action "UI/Stop". + /// public InputAction @Stop => m_Wrapper.m_UI_Stop; + /// + /// Provides access to the underlying input action "UI/Bag". + /// public InputAction @Bag => m_Wrapper.m_UI_Bag; + /// + /// Provides access to the underlying input action map instance. + /// public InputActionMap Get() { return m_Wrapper.m_UI; } + /// public void Enable() { Get().Enable(); } + /// public void Disable() { Get().Disable(); } + /// public bool enabled => Get().enabled; + /// + /// Implicitly converts an to an instance. + /// public static implicit operator InputActionMap(UIActions set) { return set.Get(); } + /// + /// Adds , and callbacks provided via on all input actions contained in this map. + /// + /// Callback instance. + /// + /// If is null or have already been added this method does nothing. + /// + /// + public void AddCallbacks(IUIActions instance) + { + if (instance == null || m_Wrapper.m_UIActionsCallbackInterfaces.Contains(instance)) return; + m_Wrapper.m_UIActionsCallbackInterfaces.Add(instance); + @Stop.started += instance.OnStop; + @Stop.performed += instance.OnStop; + @Stop.canceled += instance.OnStop; + @Bag.started += instance.OnBag; + @Bag.performed += instance.OnBag; + @Bag.canceled += instance.OnBag; + } + + /// + /// Removes , and callbacks provided via on all input actions contained in this map. + /// + /// + /// Calling this method when have not previously been registered has no side-effects. + /// + /// + private void UnregisterCallbacks(IUIActions instance) + { + @Stop.started -= instance.OnStop; + @Stop.performed -= instance.OnStop; + @Stop.canceled -= instance.OnStop; + @Bag.started -= instance.OnBag; + @Bag.performed -= instance.OnBag; + @Bag.canceled -= instance.OnBag; + } + + /// + /// Unregisters and unregisters all input action callbacks via . + /// + /// + public void RemoveCallbacks(IUIActions instance) + { + if (m_Wrapper.m_UIActionsCallbackInterfaces.Remove(instance)) + UnregisterCallbacks(instance); + } + + /// + /// Replaces all existing callback instances and previously registered input action callbacks associated with them with callbacks provided via . + /// + /// + /// If is null, calling this method will only unregister all existing callbacks but not register any new callbacks. + /// + /// + /// + /// public void SetCallbacks(IUIActions instance) { - if (m_Wrapper.m_UIActionsCallbackInterface != null) - { - @Stop.started -= m_Wrapper.m_UIActionsCallbackInterface.OnStop; - @Stop.performed -= m_Wrapper.m_UIActionsCallbackInterface.OnStop; - @Stop.canceled -= m_Wrapper.m_UIActionsCallbackInterface.OnStop; - @Bag.started -= m_Wrapper.m_UIActionsCallbackInterface.OnBag; - @Bag.performed -= m_Wrapper.m_UIActionsCallbackInterface.OnBag; - @Bag.canceled -= m_Wrapper.m_UIActionsCallbackInterface.OnBag; - } - m_Wrapper.m_UIActionsCallbackInterface = instance; - if (instance != null) - { - @Stop.started += instance.OnStop; - @Stop.performed += instance.OnStop; - @Stop.canceled += instance.OnStop; - @Bag.started += instance.OnBag; - @Bag.performed += instance.OnBag; - @Bag.canceled += instance.OnBag; - } + foreach (var item in m_Wrapper.m_UIActionsCallbackInterfaces) + UnregisterCallbacks(item); + m_Wrapper.m_UIActionsCallbackInterfaces.Clear(); + AddCallbacks(instance); } } + /// + /// Provides a new instance referencing this action map. + /// public UIActions @UI => new UIActions(this); private int m_PCSchemeIndex = -1; + /// + /// Provides access to the input control scheme. + /// + /// public InputControlScheme PCScheme { get @@ -500,6 +728,10 @@ public partial class @InputActions : IInputActionCollection2, IDisposable } } private int m_GamepadSchemeIndex = -1; + /// + /// Provides access to the input control scheme. + /// + /// public InputControlScheme GamepadScheme { get @@ -508,16 +740,62 @@ public partial class @InputActions : IInputActionCollection2, IDisposable return asset.controlSchemes[m_GamepadSchemeIndex]; } } + /// + /// Interface to implement callback methods for all input action callbacks associated with input actions defined by "GamePlay" which allows adding and removing callbacks. + /// + /// + /// public interface IGamePlayActions { + /// + /// Method invoked when associated input action "Move" is either , or . + /// + /// + /// + /// void OnMove(InputAction.CallbackContext context); + /// + /// Method invoked when associated input action "Dodge" is either , or . + /// + /// + /// + /// void OnDodge(InputAction.CallbackContext context); + /// + /// Method invoked when associated input action "ComBa_01" is either , or . + /// + /// + /// + /// void OnComBa_01(InputAction.CallbackContext context); + /// + /// Method invoked when associated input action "ComBa_02" is either , or . + /// + /// + /// + /// void OnComBa_02(InputAction.CallbackContext context); } + /// + /// Interface to implement callback methods for all input action callbacks associated with input actions defined by "UI" which allows adding and removing callbacks. + /// + /// + /// public interface IUIActions { + /// + /// Method invoked when associated input action "Stop" is either , or . + /// + /// + /// + /// void OnStop(InputAction.CallbackContext context); + /// + /// Method invoked when associated input action "Bag" is either , or . + /// + /// + /// + /// void OnBag(InputAction.CallbackContext context); } } diff --git a/unity/Assets/Shader/2dLight.asset b/unity/Assets/Shader/2dLight.asset index e55cab7..22d9bde 100644 --- a/unity/Assets/Shader/2dLight.asset +++ b/unity/Assets/Shader/2dLight.asset @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 @@ -15,6 +15,7 @@ MonoBehaviour: debugShaders: debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} + hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} m_RendererFeatures: [] m_RendererFeatureMap: m_UseNativeRenderPass: 0 @@ -47,7 +48,10 @@ MonoBehaviour: m_PointLightShader: {fileID: 4800000, guid: e35a31e1679aeff489e202f5cc4853d5, type: 3} m_PointLightVolumeShader: {fileID: 4800000, guid: c7d04ca57e5449d49ad9cee1c604bc26, type: 3} - m_BlitShader: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3} + m_CoreBlitShader: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, 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{fileID: 0} m_RendererDataList: @@ -23,13 +23,16 @@ MonoBehaviour: m_RequireOpaqueTexture: 0 m_OpaqueDownsampling: 1 m_SupportsTerrainHoles: 1 - m_StoreActionsOptimization: 0 m_SupportsHDR: 1 + m_HDRColorBufferPrecision: 0 m_MSAA: 1 m_RenderScale: 1 m_UpscalingFilter: 0 m_FsrOverrideSharpness: 0 m_FsrSharpness: 0.92 + m_EnableLODCrossFade: 1 + m_LODCrossFadeDitheringType: 1 + m_ShEvalMode: 0 m_MainLightRenderingMode: 1 m_MainLightShadowsSupported: 1 m_MainLightShadowmapResolution: 2048 @@ -50,25 +53,64 @@ MonoBehaviour: m_CascadeBorder: 0.2 m_ShadowDepthBias: 1 m_ShadowNormalBias: 1 + m_AnyShadowsSupported: 1 m_SoftShadowsSupported: 0 m_ConservativeEnclosingSphere: 1 m_NumIterationsEnclosingSphere: 64 + m_SoftShadowQuality: 2 m_AdditionalLightsCookieResolution: 2048 m_AdditionalLightsCookieFormat: 3 m_UseSRPBatcher: 1 m_SupportsDynamicBatching: 0 m_MixedLightingSupported: 1 + m_SupportsLightCookies: 1 m_SupportsLightLayers: 0 m_DebugLevel: 0 + m_StoreActionsOptimization: 0 + m_EnableRenderGraph: 0 m_UseAdaptivePerformance: 1 m_ColorGradingMode: 0 m_ColorGradingLutSize: 32 m_UseFastSRGBLinearConversion: 0 + m_SupportDataDrivenLensFlare: 1 + m_PostProcessPreserveAlpha: 0 m_ShadowType: 1 m_LocalShadowsSupported: 0 m_LocalShadowsAtlasResolution: 256 m_MaxPixelLights: 0 m_ShadowAtlasResolution: 256 - m_ShaderVariantLogLevel: 0 m_VolumeFrameworkUpdateMode: 0 + m_Textures: + blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3} + bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3} + m_PrefilteringModeMainLightShadows: 1 + m_PrefilteringModeAdditionalLight: 4 + m_PrefilteringModeAdditionalLightShadows: 1 + m_PrefilterXRKeywords: 0 + m_PrefilteringModeForwardPlus: 1 + m_PrefilteringModeDeferredRendering: 1 + m_PrefilteringModeScreenSpaceOcclusion: 1 + m_PrefilterDebugKeywords: 0 + m_PrefilterWriteRenderingLayers: 0 + m_PrefilterHDROutput: 0 + m_PrefilterSSAODepthNormals: 0 + m_PrefilterSSAOSourceDepthLow: 0 + m_PrefilterSSAOSourceDepthMedium: 0 + m_PrefilterSSAOSourceDepthHigh: 0 + m_PrefilterSSAOInterleaved: 0 + m_PrefilterSSAOBlueNoise: 0 + m_PrefilterSSAOSampleCountLow: 0 + m_PrefilterSSAOSampleCountMedium: 0 + m_PrefilterSSAOSampleCountHigh: 0 + m_PrefilterDBufferMRT1: 0 + m_PrefilterDBufferMRT2: 0 + m_PrefilterDBufferMRT3: 0 + m_PrefilterSoftShadowsQualityLow: 0 + m_PrefilterSoftShadowsQualityMedium: 0 + m_PrefilterSoftShadowsQualityHigh: 0 + m_PrefilterSoftShadows: 0 + m_PrefilterScreenCoord: 0 + m_PrefilterNativeRenderPass: 0 + m_PrefilterPreserveAlpha: 0 + m_ShaderVariantLogLevel: 0 m_ShadowCascades: 0 diff --git a/unity/Assets/Spine Examples/Scripts/Sample Components/Sample VertexEffects/TwoByTwoTransformEffectExample.cs b/unity/Assets/Spine Examples/Scripts/Sample Components/Sample VertexEffects/TwoByTwoTransformEffectExample.cs index bedb209..a3730c7 100644 --- a/unity/Assets/Spine Examples/Scripts/Sample Components/Sample VertexEffects/TwoByTwoTransformEffectExample.cs +++ b/unity/Assets/Spine Examples/Scripts/Sample Components/Sample VertexEffects/TwoByTwoTransformEffectExample.cs @@ -98,7 +98,7 @@ public class TwoByTwoTransformEffectExampleEditor : UnityEditor.Editor { Color originalColor = UnityEditor.Handles.color; UnityEditor.Handles.color = color; UnityEditor.Handles.DrawLine(transform.position, transform.TransformPoint(v)); - v = transform.InverseTransformPoint(UnityEditor.Handles.FreeMoveHandle(transform.TransformPoint(v), Quaternion.identity, 0.3f, Vector3.zero, UnityEditor.Handles.CubeHandleCap)); + var fmh_101_103_639175817112614026 = Quaternion.identity; v = transform.InverseTransformPoint(UnityEditor.Handles.FreeMoveHandle(transform.TransformPoint(v), 0.3f, Vector3.zero, UnityEditor.Handles.CubeHandleCap)); UnityEditor.Handles.color = originalColor; } } diff --git a/unity/Assets/Spine Examples/Spine Skeletons/Dragon/dragon_Atlas.asset b/unity/Assets/Spine Examples/Spine Skeletons/Dragon/dragon_Atlas.asset index c8910a9..aa22267 100644 --- 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m_InvalidKeywords: - _USE8NEIGHBOURHOOD_ON @@ -18,6 +20,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/unity/Assets/Spine Examples/Spine Skeletons/Dragon/dragon_dragon2.mat b/unity/Assets/Spine Examples/Spine Skeletons/Dragon/dragon_dragon2.mat index 7a4b1ab..25f3755 100644 --- a/unity/Assets/Spine Examples/Spine Skeletons/Dragon/dragon_dragon2.mat +++ b/unity/Assets/Spine Examples/Spine Skeletons/Dragon/dragon_dragon2.mat @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!21 &2100000 Material: serializedVersion: 8 @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: dragon_dragon2 m_Shader: {fileID: 4800000, guid: 1e8a610c9e01c3648bac42585e5fc676, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: - _USE8NEIGHBOURHOOD_ON @@ -18,6 +20,7 @@ Material: 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Examples/Spine Skeletons/Goblins/goblins_Atlas.asset b/unity/Assets/Spine Examples/Spine Skeletons/Goblins/goblins_Atlas.asset index 45d38d3..076ffe8 100644 --- a/unity/Assets/Spine Examples/Spine Skeletons/Goblins/goblins_Atlas.asset +++ b/unity/Assets/Spine Examples/Spine Skeletons/Goblins/goblins_Atlas.asset @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/unity/Assets/Spine Examples/Spine Skeletons/Goblins/goblins_Material.mat b/unity/Assets/Spine Examples/Spine Skeletons/Goblins/goblins_Material.mat index 6d18276..ffadbe1 100644 --- a/unity/Assets/Spine Examples/Spine Skeletons/Goblins/goblins_Material.mat +++ b/unity/Assets/Spine Examples/Spine Skeletons/Goblins/goblins_Material.mat @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!21 &2100000 Material: serializedVersion: 8 @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: goblins_Material m_Shader: {fileID: 4800000, guid: 1e8a610c9e01c3648bac42585e5fc676, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: - _USE8NEIGHBOURHOOD_ON @@ -18,6 +20,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/unity/Assets/Spine Examples/Spine Skeletons/Hero/hero-pro_Atlas.asset b/unity/Assets/Spine Examples/Spine Skeletons/Hero/hero-pro_Atlas.asset index dee65aa..fcea31a 100644 --- a/unity/Assets/Spine Examples/Spine Skeletons/Hero/hero-pro_Atlas.asset +++ b/unity/Assets/Spine Examples/Spine Skeletons/Hero/hero-pro_Atlas.asset @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/unity/Assets/Spine Examples/Spine Skeletons/Hero/hero-pro_Material.mat b/unity/Assets/Spine Examples/Spine Skeletons/Hero/hero-pro_Material.mat index 1251370..d1ac242 100644 --- a/unity/Assets/Spine Examples/Spine Skeletons/Hero/hero-pro_Material.mat +++ b/unity/Assets/Spine Examples/Spine Skeletons/Hero/hero-pro_Material.mat @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!21 &2100000 Material: serializedVersion: 8 @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: hero-pro_Material m_Shader: {fileID: 4800000, guid: 45495790b394f894a967dbf44489b57b, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: - _USE8NEIGHBOURHOOD_ON @@ -18,6 +20,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/unity/Assets/Spine Examples/Spine Skeletons/Raggedy Spineboy/Raggedy Spineboy_Atlas.asset b/unity/Assets/Spine Examples/Spine Skeletons/Raggedy Spineboy/Raggedy Spineboy_Atlas.asset index 04b3902..c59cda1 100644 --- a/unity/Assets/Spine Examples/Spine Skeletons/Raggedy Spineboy/Raggedy Spineboy_Atlas.asset +++ b/unity/Assets/Spine Examples/Spine Skeletons/Raggedy Spineboy/Raggedy Spineboy_Atlas.asset @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/unity/Assets/Spine Examples/Spine Skeletons/Raggedy Spineboy/Raggedy Spineboy_Material.mat b/unity/Assets/Spine Examples/Spine Skeletons/Raggedy Spineboy/Raggedy Spineboy_Material.mat index 0acad67..43e8ccd 100644 --- a/unity/Assets/Spine Examples/Spine Skeletons/Raggedy Spineboy/Raggedy Spineboy_Material.mat +++ b/unity/Assets/Spine Examples/Spine Skeletons/Raggedy Spineboy/Raggedy Spineboy_Material.mat @@ -1,5 +1,5 @@ %YAML 1.1 -%TAG !u! tag:unity3d.com,2011: +%TAG !u! tag:yousandi.cn,2023: --- !u!21 &2100000 Material: serializedVersion: 8 @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 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0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 275, y: 50} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Inspector + m_Image: {fileID: -440750813802333266, guid: 0000000000000000d000000000000000, + type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 872 + y: 134.40001 + width: 304.60004 + height: 593 + m_SerializedDataModeController: + m_DataMode: 0 + m_PreferredDataMode: 0 + m_SupportedDataModes: + isAutomatic: 1 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_OverlaysVisible: 1 + m_ObjectsLockedBeforeSerialization: [] + m_InstanceIDsLockedBeforeSerialization: + m_PreviewResizer: + m_CachedPref: 160 + m_ControlHash: -371814159 + m_PrefName: Preview_InspectorPreview + m_LastInspectedObjectInstanceID: -1 + m_LastVerticalScrollValue: 0 + m_GlobalObjectId: + m_InspectorMode: 0 + m_LockTracker: + m_IsLocked: 0 + m_PreviewWindow: {fileID: 0} diff --git a/unity/UserSettings/Search.index b/unity/UserSettings/Search.index new file mode 100644 index 0000000..4b70da6 --- /dev/null +++ b/unity/UserSettings/Search.index @@ -0,0 +1,13 @@ +{ + "name": "Assets", + "roots": ["Assets"], + "includes": [], + "excludes": ["Assets/Temp/", "Assets/External/"], + "options": { + "types": true, + "properties": true, + "extended": false, + "dependencies": false + }, + "baseScore": 999 +} \ No newline at end of file diff --git a/unity/UserSettings/Search.settings b/unity/UserSettings/Search.settings new file mode 100644 index 0000000..b0d87b2 --- /dev/null +++ b/unity/UserSettings/Search.settings @@ -0,0 +1,76 @@ +trackSelection = true +refreshSearchWindowsInPlayMode = false +pickerAdvancedUI = false +fetchPreview = true +defaultFlags = 0 +keepOpen = true +queryFolder = "Assets" +onBoardingDoNotAskAgain = true +showPackageIndexes = false +showStatusBar = false +scopes = { +} +providers = { + asset = { + active = true + priority = 25 + defaultAction = null + } + scene = { + active = true + priority = 50 + defaultAction = null + } + adb = { + active = false + priority = 2500 + defaultAction = null + } + find = { + active = true + priority = 25 + defaultAction = null + } + packages = { + active = false + priority = 90 + defaultAction = null + } + store = { + active = false + priority = 100 + defaultAction = null + } + performance = { + active = false + priority = 100 + defaultAction = null + } + profilermarkers = { + active = false + priority = 100 + defaultAction = null + } + log = { + active = false + priority = 210 + defaultAction = null + } +} +objectSelectors = { +} +recentSearches = [ +] +searchItemFavorites = [ +] +savedSearchesSortOrder = 0 +showSavedSearchPanel = false +hideTabs = false +expandedQueries = [ +] +queryBuilder = true +ignoredProperties = "id;name;classname;imagecontentshash" +helperWidgetCurrentArea = "all" +disabledIndexers = "" +minIndexVariations = 2 +findProviderIndexHelper = true \ No newline at end of file