优化怪物
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@@ -13,7 +13,7 @@ Shader "IndianOcean/SpriteEchoOutline"
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{
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_MainTex ("Sprite Texture", 2D) = "white" {}
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_OutlineColor ("描边颜色(乘以全局回声颜色,默认白)", Color) = (1,1,1,1)
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_OutlineWidth ("描边宽度(像素/纹素)", Range(0, 8)) = 2.0
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_OutlineWidth ("描边宽度(像素/纹素)", Range(0, 12)) = 3.5
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}
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SubShader
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{
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