优化怪物

This commit is contained in:
2026-07-05 20:58:59 +08:00
parent 567ef641b0
commit 670b746599
11 changed files with 574 additions and 6 deletions
@@ -13,7 +13,7 @@ Shader "IndianOcean/SpriteEchoOutline"
{
_MainTex ("Sprite Texture", 2D) = "white" {}
_OutlineColor ("描边颜色(乘以全局回声颜色,默认白)", Color) = (1,1,1,1)
_OutlineWidth ("描边宽度(像素/纹素)", Range(0, 8)) = 2.0
_OutlineWidth ("描边宽度(像素/纹素)", Range(0, 12)) = 3.5
}
SubShader
{