一大波优化
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---
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name: script-update-or-create
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description: Write a `.cs` script file (create or overwrite) with the provided C# code. Validates syntax via Roslyn before write — invalid code is rejected with error details and the file is left untouched. Refreshes the AssetDatabase and delivers the final result via `requestId` after Unity finishes the triggered compilation. Use 'script-read' to inspect existing content first.
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---
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# Script / Update or Create
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Updates or creates script file with the provided C# code. Does AssetDatabase.Refresh() at the end. Provides compilation error details if the code has syntax errors. Use 'script-read' tool to read existing script files first.
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## Inputs
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- `filePath` — required `.cs` path.
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- `content` — C# source. MUST pass `ScriptUtils.IsValidCSharpSyntax`.
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- `requestId` — required for the processing/delivered-later contract.
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## Behavior
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Creates any missing parent directories, writes the file, then calls `AssetDatabase.Refresh` and schedules a post-compilation notification so the final response is delivered after Unity finishes the recompile.
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## How to Call
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```bash
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unity-mcp-cli run-tool script-update-or-create --input '{
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"filePath": "string_value",
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"content": "string_value"
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}'
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```
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> For complex input (multi-line strings, code), save the JSON to a file and use:
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> ```bash
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> unity-mcp-cli run-tool script-update-or-create --input-file args.json
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> ```
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>
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> Or pipe via stdin (recommended):
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> ```bash
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> unity-mcp-cli run-tool script-update-or-create --input-file - <<'EOF'
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> {"param": "value"}
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> EOF
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> ```
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### Troubleshooting
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If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead.
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Read the /unity-initial-setup skill for detailed installation instructions.
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## Input
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| Name | Type | Required | Description |
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|------|------|----------|-------------|
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| `filePath` | `string` | Yes | The path to the file. Sample: "Assets/Scripts/MyScript.cs". |
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| `content` | `string` | Yes | C# code - content of the file. |
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### Input JSON Schema
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```json
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{
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"type": "object",
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"properties": {
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"filePath": {
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"type": "string"
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},
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"content": {
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"type": "string"
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}
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},
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"required": [
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"filePath",
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"content"
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]
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}
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```
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## Output
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This tool does not return structured output.
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