一大波优化
This commit is contained in:
@@ -42,7 +42,6 @@ namespace IndianOceanAssets.Engine2_5D
|
||||
[SerializeField] private Transform followTarget;
|
||||
[SerializeField] private Transform maskPlane;
|
||||
[SerializeField] private Vector3 maskOffset = new Vector3(0f, 5f, 0f);
|
||||
[SerializeField] private float planeSize = 50f;
|
||||
|
||||
// Shader Property IDs
|
||||
private static readonly int LightDataID = Shader.PropertyToID("_LightData");
|
||||
|
||||
Reference in New Issue
Block a user