修复结算界面返回主界面的BUG

This commit is contained in:
2026-07-05 03:24:39 +08:00
parent 1e820b823a
commit aa9482875c
3 changed files with 118 additions and 156 deletions
+36 -5
View File
@@ -1,5 +1,5 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
%TAG !u! tag:yousandi.cn,2023:
--- !u!21 &2100000
Material:
serializedVersion: 8
@@ -8,7 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WaterRippleFade
m_Shader: {fileID: 4800000, guid: CH0X5HutAHIq8wKmwmbkjKJlHGH/OREG19hBK3xdhB3plPoFMK+U1dw=, type: 3}
m_Shader: {fileID: 4800000, guid: 778aa0c9156d7a348908bdd760332458, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
@@ -23,18 +23,48 @@ Material:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- Base_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainBump:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- Normal_Blend: 0.5
- _ColorMask: 15
- _DecalMeshBiasType: 0
- _DecalMeshDepthBias: 0
- _DecalMeshViewBias: 0
- _DrawOrder: 0
- _FadeAlpha: 1
- _RippleAmplitude: 0.02
- _RippleFrequency: 8
- _RippleIntensity: 1
- _RippleAmplitude: 0.0412
- _RippleFrequency: 10.5
- _RippleIntensity: -0
- _RippleSpeed: 3
- _Shininess: 0.2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
@@ -43,4 +73,5 @@ Material:
- _UseUIAlphaClip: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Specular: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []