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---
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name: script-delete
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description: Delete one or more `.cs` script files from disk, refresh the AssetDatabase, and wait for Unity compilation to settle before delivering the final result via the request's `requestId`. Pair with 'script-read' to inspect files before deletion.
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---
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# Script / Delete
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Delete the script file(s). Does AssetDatabase.Refresh() and waits for Unity compilation to complete before reporting results. Use 'script-read' tool to read existing script files first.
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## Inputs
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- `files` — non-empty array of `.cs` paths. Every entry must exist on disk.
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- `requestId` — required for the processing/delivered-later contract.
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## Behavior
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Validates the array (non-empty, every entry ends with `.cs`, every entry exists). Deletes each file plus its sibling `.meta` (when present). Calls `AssetDatabase.Refresh` and schedules a post-compilation notification — the final response is delivered after Unity finishes the recompile triggered by the delete.
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## How to Call
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```bash
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unity-mcp-cli run-tool script-delete --input '{
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"files": "string_value"
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}'
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```
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> For complex input (multi-line strings, code), save the JSON to a file and use:
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> ```bash
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> unity-mcp-cli run-tool script-delete --input-file args.json
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> ```
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>
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> Or pipe via stdin (recommended):
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> ```bash
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> unity-mcp-cli run-tool script-delete --input-file - <<'EOF'
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> {"param": "value"}
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> EOF
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> ```
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### Troubleshooting
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If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead.
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Read the /unity-initial-setup skill for detailed installation instructions.
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## Input
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| Name | Type | Required | Description |
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|------|------|----------|-------------|
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| `files` | `any` | Yes | File paths to the files. Sample: "Assets/Scripts/MyScript.cs". |
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### Input JSON Schema
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```json
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{
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"type": "object",
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"properties": {
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"files": {
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"$ref": "#/$defs/System.String-1"
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}
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},
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"$defs": {
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"System.String-1": {
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"type": "array",
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"items": {
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"type": "string"
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}
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}
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},
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"required": [
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"files"
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]
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}
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```
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## Output
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This tool does not return structured output.
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