修复UI系统BUG

This commit is contained in:
JA
2026-07-01 02:03:14 +08:00
parent 7f8576d2a6
commit cf9f694615
8 changed files with 170 additions and 20 deletions
+64 -4
View File
@@ -763,10 +763,56 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
transitionImage: {fileID: 1022684516}
fadeTime: 1
fadeTime: 1.5
mainMenuScene: MainMenu
gameplayScene: Gameplay
scoringScene: Scoring
--- !u!1 &646400227
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 7
m_Component:
- component: {fileID: 646400229}
- component: {fileID: 646400228}
m_Layer: 0
m_HasEditorInfo: 1
m_Name: ScoreManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &646400228
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 646400227}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3e98896ae36c7a54ba83c4e9eb532752, type: 3}
m_Name:
m_EditorClassIdentifier:
defaultPlayerName: Player
--- !u!4 &646400229
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 646400227}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &700186399
GameObject:
m_ObjectHideFlags: 0
@@ -1076,7 +1122,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &1022684515
RectTransform:
m_ObjectHideFlags: 0
@@ -1103,14 +1149,14 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1022684514}
m_Enabled: 0
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_RaycastTarget: 0
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
@@ -1449,6 +1495,7 @@ GameObject:
- component: {fileID: 1717100627}
- component: {fileID: 1717100626}
- component: {fileID: 1717100625}
- component: {fileID: 1717100628}
m_Layer: 0
m_HasEditorInfo: 1
m_Name: EventSystem
@@ -1507,6 +1554,18 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1717100628
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1717100624}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 123025e1710a13c46bf4c72b4a69c62d, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1717955646
GameObject:
m_ObjectHideFlags: 0
@@ -2014,6 +2073,7 @@ SceneRoots:
- {fileID: 1065091766}
- {fileID: 423191007}
- {fileID: 1340997607}
- {fileID: 646400229}
- {fileID: 574406656}
- {fileID: 700186401}
- {fileID: 1717100627}