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unity/Assets/Script/LevelUpSystem/LevelUpDefine.cs
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unity/Assets/Script/LevelUpSystem/LevelUpDefine.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LevelUpDefine
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{
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public int UpId;
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public int PreId;
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public string UpName;
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public bool Active;
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public string Descripet;
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public int userId;
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public int useNum;
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public LotteryType type;
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public int value;
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}
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