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unity/Assets/Script/UI/EndUI.cs
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14
unity/Assets/Script/UI/EndUI.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class EndUI : UIWindow
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{
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public override void OnYesClick()
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{
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base.OnYesClick();
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Manager.SenceManager.Instance.LoadScene(1);
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}
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}
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