This commit is contained in:
JA
2026-07-02 03:05:32 +08:00
parent 969e1bf6ba
commit e75868832f
+7 -2
View File
@@ -14,6 +14,10 @@ namespace IndianOceanAssets.Engine2_5D
[SerializeField] private float intensity = 1f; // 光照强度 (0~1) [SerializeField] private float intensity = 1f; // 光照强度 (0~1)
[SerializeField] private bool registerOnStart = true; [SerializeField] private bool registerOnStart = true;
[Header("位置调整")]
[Tooltip("光源相对于物体(或 followTarget)的位置偏移")]
[SerializeField] private Vector3 offset;
[Header("可选:目标跟随(留空则跟随自身)")] [Header("可选:目标跟随(留空则跟随自身)")]
[SerializeField] private Transform followTarget; [SerializeField] private Transform followTarget;
@@ -45,12 +49,13 @@ namespace IndianOceanAssets.Engine2_5D
} }
/// <summary> /// <summary>
/// 返回光源在世界坐标的位置(XZ 平面) /// 返回光源在世界坐标的位置(XZ 平面),含 offset 偏移
/// </summary> /// </summary>
public Vector2 GetWorldPositionXZ() public Vector2 GetWorldPositionXZ()
{ {
Transform t = followTarget != null ? followTarget : transform; Transform t = followTarget != null ? followTarget : transform;
return new Vector2(t.position.x, t.position.z); Vector3 pos = t.position + offset;
return new Vector2(pos.x, pos.z);
} }
public float Radius => radius; public float Radius => radius;