--- name: profiler-get-status description: Return the Unity profiler's current enabled state, active modules, max-used memory, and platform support flag. Read-only. --- # Profiler / Get Status Snapshots `UnityEngine.Profiling.Profiler` state and returns it in a single response. ## Fields - `ProfilerEnabled` — `Profiler.enabled`. - `ActiveModules` — names of modules this wrapper considers enabled (local bookkeeping). - `MaxUsedMemoryMB` — `Profiler.maxUsedMemory / 1048576f`. - `Supported` — `Profiler.supported`. ## Behavior Uses only built-in Unity APIs. No external Unity package is required. ## How to Call ```bash unity-mcp-cli run-tool profiler-get-status --input '{ "nothing": "string_value" }' ``` > For complex input (multi-line strings, code), save the JSON to a file and use: > ```bash > unity-mcp-cli run-tool profiler-get-status --input-file args.json > ``` > > Or pipe via stdin (recommended): > ```bash > unity-mcp-cli run-tool profiler-get-status --input-file - <<'EOF' > {"param": "value"} > EOF > ``` ### Troubleshooting If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead. Read the /unity-initial-setup skill for detailed installation instructions. ## Input | Name | Type | Required | Description | |------|------|----------|-------------| | `nothing` | `string` | No | | ### Input JSON Schema ```json { "type": "object", "properties": { "nothing": { "type": "string" } } } ``` ## Output ### Output JSON Schema ```json { "type": "object", "properties": { "result": { "$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Editor.API.Tool_Profiler-ProfilerStatusData", "description": "Profiler status data including memory and module information." } }, "$defs": { "System.Collections.Generic.List(System.String)": { "type": "array", "items": { "type": "string" } }, "com.IvanMurzak.Unity.MCP.Editor.API.Tool_Profiler-ProfilerStatusData": { "type": "object", "properties": { "ProfilerEnabled": { "type": "boolean", "description": "Whether Unity's runtime profiler is currently enabled (UnityEngine.Profiling.Profiler.enabled)." }, "ActiveModules": { "$ref": "#/$defs/System.Collections.Generic.List(System.String)", "description": "List of profiler modules this wrapper considers active. Local bookkeeping only." }, "MaxUsedMemoryMB": { "type": "number", "description": "Maximum used memory recorded by the profiler, in megabytes." }, "Supported": { "type": "boolean", "description": "Whether profiling is supported on this platform (UnityEngine.Profiling.Profiler.supported)." } }, "required": [ "ProfilerEnabled", "MaxUsedMemoryMB", "Supported" ], "description": "Profiler status data including memory and module information." } }, "required": [ "result" ] } ```