using UnityEngine; namespace IndianOceanAssets.Engine2_5D { // Handles shooting projectiles towards mouse click position public class ProjectileShooter : MonoBehaviour { [SerializeField] private GameObject projectilePrefab; // Prefab for the projectile to shoot [SerializeField] private KeyCode attackKeyCode; // Key to trigger shooting [SerializeField] private LayerMask groundLayer; // Layer to detect ground for aiming // Called once per frame void Update() { // 攻击输入已移除(由灵灯系统替代) } } }