--- name: profiler-get-rendering-stats description: Return current frame timing, FPS, vsync, target frame rate, threading mode, and graphics device type from Unity Time / QualitySettings / SystemInfo. --- # Profiler / Get Rendering Stats Snapshots rendering-related fields from `UnityEngine.Time`, `UnityEngine.QualitySettings`, `UnityEngine.Application` and `UnityEngine.SystemInfo`. All values are read from built-in Unity APIs so no external Unity package is required. ## Fields - `FrameTimeMs` — `Time.deltaTime * 1000f`. - `Fps` — `1 / Time.deltaTime` (0 when delta is zero). - `VSyncCount` — `QualitySettings.vSyncCount`. - `TargetFrameRate` — `Application.targetFrameRate`. - `RenderingThreadingMode` — `SystemInfo.renderingThreadingMode.ToString()`. - `GraphicsDeviceType` — `SystemInfo.graphicsDeviceType.ToString()`. ## How to Call ```bash unity-mcp-cli run-tool profiler-get-rendering-stats --input '{ "nothing": "string_value" }' ``` > For complex input (multi-line strings, code), save the JSON to a file and use: > ```bash > unity-mcp-cli run-tool profiler-get-rendering-stats --input-file args.json > ``` > > Or pipe via stdin (recommended): > ```bash > unity-mcp-cli run-tool profiler-get-rendering-stats --input-file - <<'EOF' > {"param": "value"} > EOF > ``` ### Troubleshooting If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead. Read the /unity-initial-setup skill for detailed installation instructions. ## Input | Name | Type | Required | Description | |------|------|----------|-------------| | `nothing` | `string` | No | | ### Input JSON Schema ```json { "type": "object", "properties": { "nothing": { "type": "string" } } } ``` ## Output ### Output JSON Schema ```json { "type": "object", "properties": { "result": { "$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Editor.API.Tool_Profiler-RenderingStatsData", "description": "Rendering statistics from Unity's Time / QualitySettings / SystemInfo. No external package required." } }, "$defs": { "com.IvanMurzak.Unity.MCP.Editor.API.Tool_Profiler-RenderingStatsData": { "type": "object", "properties": { "FrameTimeMs": { "type": "number", "description": "Last reported frame time (Time.deltaTime * 1000) in milliseconds." }, "Fps": { "type": "number", "description": "Frames per second derived from Time.deltaTime." }, "VSyncCount": { "type": "integer", "description": "QualitySettings.vSyncCount." }, "TargetFrameRate": { "type": "integer", "description": "Application.targetFrameRate." }, "RenderingThreadingMode": { "type": "string", "description": "SystemInfo.renderingThreadingMode." }, "GraphicsDeviceType": { "type": "string", "description": "SystemInfo.graphicsDeviceType." } }, "required": [ "FrameTimeMs", "Fps", "VSyncCount", "TargetFrameRate" ], "description": "Rendering statistics from Unity's Time / QualitySettings / SystemInfo. No external package required." } }, "required": [ "result" ] } ```