{"csharpCode": "var es = GameObject.Find(\"EventSystem\"); if (es != null) { var input = es.GetComponent(); if (input == null) { input = es.AddComponent(); Debug.Log(\"[MCP] 已添加 StandaloneInputModule\"); } else { Debug.Log(\"[MCP] StandaloneInputModule 已存在\"); } } else { Debug.LogError(\"[MCP] EventSystem 未找到\"); }", "isMethodBody": true}