Files
gold_dolphin/unity/Assets/Script/DialogSystem/Dialogue.cs
2026-06-20 19:35:25 +08:00

14 lines
207 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName ="Dialogue")]
public class Dialogue : ScriptableObject
{
public DialogNode[] dialogNode;
}