Files
gold_dolphin/unity/Assets/Script/DialogSystem/DialogNode.cs
2026-06-20 19:35:25 +08:00

21 lines
371 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public enum CharacterType
{
Npc,
Player,
}
[Serializable]
public class DialogNode
{
public int npcID;
public int ToId;
public CharacterType type;
public string characterName;
public Sprite characterSprite;
[TextArea]
public string dialog;
}