Files
gold_dolphin/unity/Assets/Prefabs/Generated/stone08_.prefab
T
2026-07-01 14:27:57 +08:00

299 lines
8.5 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:yousandi.cn,2023:
--- !u!1 &264855912859186307
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 7
m_Component:
- component: {fileID: 1543043104827677614}
- component: {fileID: 3224017939862862852}
- component: {fileID: 5574469692109819720}
m_Layer: 0
m_HasEditorInfo: 1
m_Name: EchoOutline
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1543043104827677614
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 264855912859186307}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7349075133460878860}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3224017939862862852
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 264855912859186307}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_virtualGeometry: 0
m_virtualGeometryShadow: 0
m_ShadingRate: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 11e3d8d6a18b43a46822358d3d579298, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 10001
m_Sprite: {fileID: 21300000, guid: 51cc7e77eb09dfa4e96b9079603ce3a3, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 3.99, y: 3.14}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!60 &5574469692109819720
PolygonCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 264855912859186307}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 3.99, y: 3.14}
newSize: {x: 3.99, y: 3.14}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 0.01795, y: -0.0127}
- {x: 0.01795, y: -0.011999999}
- {x: 0.01915, y: -0.0113}
- {x: 0.01995, y: -0.009799999}
- {x: 0.01995, y: -0.0083}
- {x: 0.019749999, y: -0.0078}
- {x: 0.01855, y: -0.0019}
- {x: 0.01835, y: -0.0011999999}
- {x: 0.01815, y: -0.0007}
- {x: 0.01795, y: -0.0004}
- {x: 0.01725, y: 0.0011}
- {x: 0.01685, y: 0.0016}
- {x: 0.01595, y: 0.0025}
- {x: 0.015149999, y: 0.0031}
- {x: 0.01385, y: 0.0034999999}
- {x: 0.013349999, y: 0.0059999996}
- {x: 0.012049999, y: 0.0087}
- {x: 0.012049999, y: 0.0095999995}
- {x: 0.01155, y: 0.0114}
- {x: 0.01105, y: 0.0124}
- {x: 0.01005, y: 0.013299999}
- {x: 0.00835, y: 0.0134}
- {x: 0.00635, y: 0.0144}
- {x: 0.0045499997, y: 0.0144}
- {x: 0.0042499998, y: 0.014099999}
- {x: 0.00285, y: 0.0128}
- {x: 0.00185, y: 0.011899999}
- {x: 0.00125, y: 0.0112}
- {x: 0.00055, y: 0.009099999}
- {x: -0.00014999999, y: 0.0062}
- {x: -0.00095, y: 0.0053999997}
- {x: -0.0029499999, y: 0.0042}
- {x: -0.0035499998, y: 0.0016}
- {x: -0.00445, y: 0.0004}
- {x: -0.00505, y: -0.0009}
- {x: -0.00575, y: -0.0026}
- {x: -0.0066499994, y: -0.0009999999}
- {x: -0.00785, y: 0.0004}
- {x: -0.00895, y: 0.00059999997}
- {x: -0.009849999, y: 0}
- {x: -0.011849999, y: 0}
- {x: -0.01235, y: -0.0002}
- {x: -0.013249999, y: -0.0011999999}
- {x: -0.01385, y: -0.0021}
- {x: -0.014649999, y: -0.0042999997}
- {x: -0.01535, y: -0.0050999997}
- {x: -0.016549999, y: -0.0056}
- {x: -0.01725, y: -0.0062}
- {x: -0.01845, y: -0.009799999}
- {x: -0.01955, y: -0.010799999}
- {x: -0.01985, y: -0.0116}
- {x: -0.01995, y: -0.0123000005}
- {x: -0.01995, y: -0.0136}
- {x: -0.01905, y: -0.0149}
- {x: -0.01705, y: -0.0148}
- {x: -0.016549999, y: -0.015}
- {x: -0.014149999, y: -0.0150999995}
- {x: -0.01345, y: -0.0155}
- {x: -0.01095, y: -0.0157}
- {x: -0.00525, y: -0.0157}
- {x: -0.0042499998, y: -0.0153}
- {x: -0.0017499999, y: -0.0152}
- {x: 0.00005, y: -0.0145}
- {x: 0.00205, y: -0.0148}
- {x: 0.0032499998, y: -0.0152}
- {x: 0.00505, y: -0.0152}
- {x: 0.00625, y: -0.015}
- {x: 0.00715, y: -0.0155}
- {x: 0.0075499997, y: -0.0157}
- {x: 0.009649999, y: -0.0157}
- {x: 0.01065, y: -0.0153}
- {x: 0.014049999, y: -0.0139999995}
- {x: 0.01735, y: -0.013299999}
m_UseDelaunayMesh: 0
--- !u!1 &6357290055547032672
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 7
m_Component:
- component: {fileID: 7349075133460878860}
- component: {fileID: 51765523093540378}
m_Layer: 0
m_HasEditorInfo: 1
m_Name: stone08_
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7349075133460878860
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6357290055547032672}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1543043104827677614}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &51765523093540378
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6357290055547032672}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_virtualGeometry: 0
m_virtualGeometryShadow: 0
m_ShadingRate: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 051ffe0c89fb85f4798932f1ac202c98, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 51cc7e77eb09dfa4e96b9079603ce3a3, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 3.99, y: 3.14}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0