# Faction Design: [Faction Name]

*Created: [Date]*
*Owner: world-builder*
*Status: [Draft / Approved / Implemented]*

---

## Identity

| Aspect | Detail |
| ---- | ---- |
| **Full Name** | [Official faction name] |
| **Common Name** | [What people call them] |
| **Type** | [Nation / Guild / Cult / Corporation / Tribe / etc.] |
| **Alignment** | [Not D&D alignment — their moral complexity in 1 sentence] |
| **Symbol** | [Description of their emblem/flag/sigil] |
| **Colors** | [Primary and secondary colors associated with this faction] |
| **Motto** | [Their defining phrase or creed] |

---

## Overview

[2-3 paragraphs describing who this faction is, what they want, and why they
matter to the game world. Write as if briefing someone who knows nothing.]

---

## History

### Origin
[How did this faction form? What event or need brought them together?]

### Key Historical Events
1. **[Event Name]** ([Date/Era]): [What happened and how it shaped the faction]
2. **[Event Name]** ([Date/Era]): [Impact]
3. **[Event Name]** ([Date/Era]): [Impact]

### Current State
[Where is this faction now? Are they ascendant, declining, stable, fractured?]

---

## Beliefs and Values

### Core Beliefs
- [Belief 1 — what they hold as fundamental truth]
- [Belief 2]
- [Belief 3]

### What They Value
- [Value 1 — what they reward and respect]
- [Value 2]

### What They Despise
- [Thing 1 — what they punish or reject]
- [Thing 2]

---

## Structure and Leadership

### Hierarchy
[How is the faction organized? Military ranks? Council of elders? Meritocracy?
Describe the power structure.]

### Key Figures
| Name | Role | Personality | Motivation |
| ---- | ---- | ---- | ---- |
| [Leader] | [Title] | [2-3 adjectives] | [What drives them] |
| [Second] | [Title] | [Personality] | [Motivation] |
| [Notable] | [Title] | [Personality] | [Motivation] |

### Membership
- **How to join**: [Birth? Initiation? Purchase? Invitation?]
- **How to leave**: [Can they? What happens?]
- **Population**: [Rough size and composition]

---

## Territory and Resources

### Holdings
[Where does this faction control territory? What are their key locations?]

### Resources
- **Primary resource**: [What they have abundance of]
- **Scarcity**: [What they lack and need]
- **Trade goods**: [What they export/sell]

### Military Strength
[How powerful are they? Standing army? Special forces? Magical capabilities?
Technology level?]

---

## Relationships

| Faction | Relationship | Reason | Trend |
| ---- | ---- | ---- | ---- |
| [Faction A] | [Allied / Friendly / Neutral / Tense / Hostile / War] | [Why] | [Improving / Stable / Deteriorating] |
| [Faction B] | [Relationship] | [Why] | [Trend] |
| [Player] | [Starting disposition] | [Why] | [Player-influenced] |

---

## Reputation System (if applicable)

| Tier | Points | Benefits | Requirements |
| ---- | ---- | ---- | ---- |
| Hostile | [-1000 to -500] | [Attacked on sight] | [Betrayal, war crimes] |
| Unfriendly | [-500 to -100] | [No services, higher prices] | [Opposing actions] |
| Neutral | [-100 to 100] | [Basic services] | [Default] |
| Friendly | [100 to 500] | [Discounts, quests] | [Complete tasks] |
| Honored | [500 to 1000] | [Unique items, areas, abilities] | [Major questline] |
| Exalted | [1000+] | [Best rewards, title, housing] | [Full faction commitment] |

---

## Gameplay Role

### Player Interaction
[How does the player encounter and interact with this faction? Quests?
Trading? Combat? Diplomacy?]

### Unique Mechanics
[Does this faction introduce any unique gameplay mechanics? Crafting recipes?
Combat styles? Magic systems?]

### Questlines
[Brief overview of the major questlines associated with this faction.]

---

## Aesthetic Guide

### Architecture
[What do their buildings look like? Materials, shapes, scale.]

### Clothing/Armor
[What do members wear? Identifying visual elements.]

### Technology/Magic Level
[What tools, weapons, and abilities do they use?]

### Audio Palette
[What sounds are associated with this faction? Musical themes, ambient sounds.]

---

## Lore Consistency Notes

- **Canon level**: [Core / Extended / Flavor — how important is this to the main story?]
- **Contradictions to watch**: [Any potential conflicts with other lore]
- **Open questions**: [Things not yet decided about this faction]
- **Off-limits**: [Things that must NOT be true about this faction]

---

## Dependencies

- Related factions: [List factions that interact with this one]
- Related areas: [Levels/regions where this faction appears]
- Related questlines: [Story arcs involving this faction]
- Affects: [economy, combat encounters, narrative branches]
