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Update docs, skill counts, and UX/setup-engine skills for v0.4.0
- Update skill count to 66 and hook count to 12 across README, skills-reference, and badges - Add QA & Testing section to README and skills-reference (qa-plan, smoke-check, soak-test, etc.) - Add Input & Platform section to technical-preferences.md (populated by /setup-engine) - Document post-compact, notify, and validate-skill-change hooks in hooks-reference - Expand /setup-engine, /ux-design, /ux-review, /design-system skills with input/platform context - Restructure workflow-catalog: move UX steps into pre-production phase, improve descriptions - Expand UPGRADING.md and WORKFLOW-GUIDE.md with v0.4.0 guidance - Add skill-flow-diagrams examples and CODEOWNERS Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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- **Rendering**: [TO BE CONFIGURED]
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- **Physics**: [TO BE CONFIGURED]
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## Input & Platform
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<!-- Written by /setup-engine. Read by /ux-design, /ux-review, /test-setup, /team-ui, and /dev-story -->
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<!-- to scope interaction specs, test helpers, and implementation to the correct input methods. -->
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- **Target Platforms**: [TO BE CONFIGURED — e.g., PC, Console, Mobile, Web]
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- **Input Methods**: [TO BE CONFIGURED — e.g., Keyboard/Mouse, Gamepad, Touch, Mixed]
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- **Primary Input**: [TO BE CONFIGURED — the dominant input for this game]
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- **Gamepad Support**: [TO BE CONFIGURED — Full / Partial / None]
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- **Touch Support**: [TO BE CONFIGURED — Full / Partial / None]
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- **Platform Notes**: [TO BE CONFIGURED — any platform-specific UX constraints]
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## Naming Conventions
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- **Classes**: [TO BE CONFIGURED]
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