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Update docs, skill counts, and UX/setup-engine skills for v0.4.0
- Update skill count to 66 and hook count to 12 across README, skills-reference, and badges - Add QA & Testing section to README and skills-reference (qa-plan, smoke-check, soak-test, etc.) - Add Input & Platform section to technical-preferences.md (populated by /setup-engine) - Document post-compact, notify, and validate-skill-change hooks in hooks-reference - Expand /setup-engine, /ux-design, /ux-review, /design-system skills with input/platform context - Restructure workflow-catalog: move UX steps into pre-production phase, improve descriptions - Expand UPGRADING.md and WORKFLOW-GUIDE.md with v0.4.0 guidance - Add skill-flow-diagrams examples and CODEOWNERS Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -457,6 +457,16 @@ For **Visual/Audio**: Coordinate with `art-director` and `audio-director` if det
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is needed. Often a brief note suffices at the GDD stage.
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For **UI Requirements**: Coordinate with `ux-designer` for complex UI systems.
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After writing this section, check whether it contains real content (not just
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`[To be designed]` or a note that this system has no UI). If it does have real
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UI requirements, output this flag immediately:
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> **📌 UX Flag — [System Name]**: This system has UI requirements. In Phase 4
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> (Pre-Production), run `/ux-design` to create a UX spec for each screen or
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> HUD element this system contributes to **before** writing epics. Stories that
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> reference UI should cite `design/ux/[screen].md`, not the GDD directly.
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>
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> Note this in the systems index for this system if you update it.
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For **Open Questions**: Capture anything that came up during design that wasn't
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fully resolved. Each question should have an owner and target resolution date.
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