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Fix skill bugs: session state init, agent field cleanup, /start path, /sprint-plan phases
- Remove invalid `agent: Explore` frontmatter from read-only skills (asset-audit, design-review, project-stage-detect, reverse-document) - Fix design-system and map-systems to create session-state/active.md if it does not exist before updating - Fix gate-check to remove reference to non-existent bmad-bmm-check skill - Expand /start recommended paths into phased roadmap (Concept → Architecture → Production) - Restructure /sprint-plan into numbered phases with clearer next-steps section Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -144,8 +144,8 @@ The project progresses through these stages:
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- [ ] Architecture document has no unresolved open questions in Foundation or Core layers
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- [ ] All ADRs have Engine Compatibility sections stamped with the engine version
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- [ ] All ADRs have ADR Dependencies sections (even if all fields are "None")
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- [ ] `/bmad-bmm-check-implementation-readiness` has been run or equivalent manual
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validation confirms GDDs + architecture + epics are coherent
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- [ ] Manual validation confirms GDDs + architecture + epics are coherent
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(run `/review-all-gdds` and `/architecture-review` if not done recently)
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- [ ] **Core fantasy is delivered** — at least one playtester independently described an experience that matches the Player Fantasy section of the core system GDDs (without being prompted).
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**Vertical Slice Validation** (FAIL if any item is NO):
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