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https://github.com/Donchitos/Claude-Code-Game-Studios.git
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Add v0.6.0: full skill/agent QA pass, 3 new agents tested, template cleanup
Skills fixed: sprint-status (stale escalation, threshold), retrospective (existing file detection, missing data fallback), changelog (misc category, task-ref count), patch-notes (BLOCKED on missing changelog, tone/template paths), story-readiness (Phase 0 mode resolution, QL-STORY-READY gate), art-bible, brainstorm, design-system, ux-design, dev-story, story-done, create-architecture, create-control-manifest, map-systems, propagate-design-change, quick-design, prototype, asset-spec. Agents fixed: all 4 directors (gate verdict token format), engine-programmer, ui-programmer, tools-programmer, technical-artist (engine version safety), gameplay-programmer (ADR compliance), godot-gdextension-specialist (ABI warning), systems-designer (escalation path to creative-director), accessibility-specialist (model, tools, WCAG criterion format, findings template), live-ops-designer (escalation paths, battle pass value language), qa-tester (model, test case format, evidence routing, ambiguous criteria, regression scope). Specs updated: smoke-check and adopt specs rewritten to match actual skill behavior. catalog.yaml reset to blank template state. Removed session-state marketing research file, removed session-state from gitignore. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -3,7 +3,7 @@ name: changelog
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description: "Auto-generates a changelog from git commits, sprint data, and design documents. Produces both internal and player-facing versions."
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argument-hint: "[version|sprint-number]"
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user-invocable: true
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allowed-tools: Read, Glob, Grep, Bash
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allowed-tools: Read, Glob, Grep, Bash, Write
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context: |
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!git log --oneline -30 2>/dev/null
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!git tag --list --sort=-v:refname 2>/dev/null | head -5
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@@ -43,6 +43,11 @@ Categorize every change into one of these categories:
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- **Bug Fixes**: Corrections to broken behavior
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- **Balance Changes**: Tuning of gameplay values, difficulty, economy
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- **Known Issues**: Issues the team is aware of but have not yet resolved
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- **Miscellaneous**: Changes that do not fit the above categories, or commits whose messages are too vague to classify confidently
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For each commit, check whether the message contains a task ID or story reference
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(e.g. `[STORY-123]`, `TR-`, `#NNN`, or similar). Count commits that lack any task reference
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and include this count in the Phase 4 Metrics section as: `Commits without task reference: [N]`.
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---
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@@ -79,6 +84,10 @@ Commits: [Count] ([first-hash]..[last-hash])
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- [What was cleaned up and why]
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- Commits: [hashes]
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## Miscellaneous
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- [Change that didn't fit other categories, or vague commit message]
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- Commits: [hashes]
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## Known Issues
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- [Issue description] -- [Severity] -- [ETA for fix if known]
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@@ -87,6 +96,7 @@ Commits: [Count] ([first-hash]..[last-hash])
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- Files changed: [N]
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- Lines added: [N]
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- Lines removed: [N]
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- Commits without task reference: [N]
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```
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---
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@@ -129,9 +139,26 @@ Report issues at [link].
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Output both changelogs to the user. The internal changelog is the primary working document. The player-facing changelog is ready for community posting after review.
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This skill is read-only — it outputs to conversation but does not write files. To save the output, copy it manually or use `/patch-notes` which includes a save step.
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---
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Verdict: **COMPLETE** — changelog generated.
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## Phase 7: Offer File Write
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After presenting the changelogs, ask the user:
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> "May I write this changelog to `docs/CHANGELOG.md`?
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> [A] Yes, append this entry (recommended if the file already exists)
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> [B] Yes, overwrite the file entirely
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> [C] No — I'll copy it manually"
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- Check whether `docs/CHANGELOG.md` exists before asking. If it does, default the
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recommendation to **[A] append**.
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- If the user selects [A]: append the new internal changelog entry to the top of
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the existing file (newest entries first).
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- If the user selects [B]: overwrite the file with the new changelog.
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- If the user selects [C]: stop here without writing.
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After a successful write: Verdict: **CHANGELOG WRITTEN** — changelog saved to `docs/CHANGELOG.md`.
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If the user declines: Verdict: **COMPLETE** — changelog generated.
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---
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Reference in New Issue
Block a user