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Add v0.6.0: full skill/agent QA pass, 3 new agents tested, template cleanup
Skills fixed: sprint-status (stale escalation, threshold), retrospective (existing file detection, missing data fallback), changelog (misc category, task-ref count), patch-notes (BLOCKED on missing changelog, tone/template paths), story-readiness (Phase 0 mode resolution, QL-STORY-READY gate), art-bible, brainstorm, design-system, ux-design, dev-story, story-done, create-architecture, create-control-manifest, map-systems, propagate-design-change, quick-design, prototype, asset-spec. Agents fixed: all 4 directors (gate verdict token format), engine-programmer, ui-programmer, tools-programmer, technical-artist (engine version safety), gameplay-programmer (ADR compliance), godot-gdextension-specialist (ABI warning), systems-designer (escalation path to creative-director), accessibility-specialist (model, tools, WCAG criterion format, findings template), live-ops-designer (escalation paths, battle pass value language), qa-tester (model, test case format, evidence routing, ambiguous criteria, regression scope). Specs updated: smoke-check and adopt specs rewritten to match actual skill behavior. catalog.yaml reset to blank template state. Removed session-state marketing research file, removed session-state from gitignore. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -20,11 +20,44 @@ If no version is provided, ask the user before proceeding.
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## Phase 2: Gather Change Data
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- Read the internal changelog at `production/releases/[version]/changelog.md` if it exists
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- Run `git log` between the previous release tag and current tag/HEAD
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- Also check `docs/CHANGELOG.md` for the relevant version entry
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- Run `git log` between the previous release tag and current tag/HEAD as a fallback
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- Read sprint retrospectives in `production/sprints/` for context
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- Read any balance change documents in `design/balance/`
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- Read bug fix records from QA if available
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**If no changelog data is available** (neither `production/releases/[version]/changelog.md`
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nor a `docs/CHANGELOG.md` entry for this version exists, and git log is empty or unavailable):
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> "No changelog data found for [version]. Run `/changelog [version]` first to generate the
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> internal changelog, then re-run `/patch-notes [version]`."
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Verdict: **BLOCKED** — stop here without generating notes.
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---
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## Phase 2b: Detect Tone Guide and Template
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**Tone guide detection** — before drafting notes, check for writing style guidance:
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1. Check `.claude/docs/technical-preferences.md` for any "tone", "voice", or "style"
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fields or sections.
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2. Check `docs/PATCH-NOTES-STYLE.md` if it exists.
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3. Check `design/community/tone-guide.md` if it exists.
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4. If any source contains tone/voice/style instructions, extract them and apply
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them to the language and framing of the generated notes.
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5. If no tone guidance is found anywhere, default to:
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player-friendly, non-technical language; enthusiastic but not hyperbolic;
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focus on what the player experiences, not what the developer changed.
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**Template detection** — check whether a patch notes template exists:
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1. Glob for `docs/patch-notes-template.md` and `.claude/docs/templates/patch-notes-template.md`.
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2. If found at either location, read it and use it as the output structure for Phase 4
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instead of the built-in style templates (Brief / Detailed / Full). Fill in the
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template's sections with the categorized data.
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3. If not found, use the built-in style templates as defined in Phase 4.
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---
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## Phase 3: Categorize and Translate
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@@ -137,9 +170,11 @@ Check the generated notes for:
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Present the completed patch notes to the user along with: a count of changes by category, and any internal changes that were excluded (for review).
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Ask: "May I write this to `production/releases/[version]/patch-notes.md`?"
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Ask: "May I write these patch notes to `docs/patch-notes/[version].md`?"
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If yes, write the file, creating the directory if needed.
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If yes, write the file to `docs/patch-notes/[version].md`, creating the directory
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if needed. Also write to `production/releases/[version]/patch-notes.md` as the
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internal archive copy.
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---
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