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Add /start onboarding skill and fresh-project detection
New users no longer get pushed toward /setup-engine before they even have a game idea. The /start skill asks where they are (no idea, vague idea, clear concept, existing work) and routes to the right workflow. The detect-gaps hook now detects fresh projects and suggests /start. All docs updated: README, quick-start, workflow guide, skills/hooks references, CLAUDE.md (skill count 34→35). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -46,6 +46,9 @@ Every task follows: **Question -> Options -> Decision -> Draft -> Approval**
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See `docs/COLLABORATIVE-DESIGN-PRINCIPLE.md` for full protocol and examples.
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> **First session?** If the project has no engine configured and no game concept,
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> run `/start` to begin the guided onboarding flow.
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## Coding Standards & Review
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@.claude/docs/coding-standards.md
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