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Split /create-epics-stories into /create-epics + /create-stories; add /dev-story
- NEW /create-epics (agent: technical-director): architect-level epic scoping, one epic per architectural module. Does not create stories. - NEW /create-stories (agent: lead-programmer): decomposes a single epic into story files with embedded TR-IDs, ADR guidance, and test evidence paths. - NEW /dev-story: the missing implementation skill — reads a story, loads full context (TR registry, ADR, control manifest, engine prefs), routes to the correct programmer agent via Task, and drives implementation to completion including writing the test. - DEPRECATED /create-epics-stories: added redirect notice; original content preserved for reference. - Updated /gate-check: Pre-Prod→Production artifact check and follow-up actions now reference the two new skills. - Updated workflow-catalog.yaml: replaced create-epics-stories step with two separate steps; implement step now references /dev-story with command field. Story loop is now explicit: /story-readiness → /dev-story → /code-review → /story-done Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -121,9 +121,10 @@ The project progresses through these stages:
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- [ ] At least 3 ADRs covering Foundation-layer decisions exist in `docs/architecture/`
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- [ ] Control manifest exists at `docs/architecture/control-manifest.md`
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(generated by `/create-control-manifest` from Accepted ADRs)
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- [ ] Epics and stories defined in `production/epics/` with at least Foundation
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and Core layer epics present (use `/create-epics-stories layer: foundation`
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and `/create-epics-stories layer: core` to create them)
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- [ ] Epics defined in `production/epics/` with at least Foundation and Core
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layer epics present (use `/create-epics layer: foundation` and
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`/create-epics layer: core` to create them, then `/create-stories [epic-slug]`
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for each epic)
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- [ ] Vertical Slice build exists and is playable (not just scope-defined)
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- [ ] Vertical Slice has been playtested with at least 3 sessions (internal OK)
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- [ ] Vertical Slice playtest report exists at `production/playtests/` or equivalent
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@@ -320,7 +321,8 @@ Based on the verdict, suggest specific next steps:
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- **ADRs missing engine compatibility sections?** → Re-run `/architecture-decision`
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or manually add Engine Compatibility sections to existing ADRs
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- **Missing control manifest?** → `/create-control-manifest` (requires Accepted ADRs)
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- **Missing epics/stories?** → `/create-epics-stories all` (requires control manifest)
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- **Missing epics?** → `/create-epics layer: foundation` then `/create-epics layer: core` (requires control manifest)
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- **Missing stories for an epic?** → `/create-stories [epic-slug]` (run after each epic is created)
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- **Stories not implementation-ready?** → `/story-readiness` to validate stories before developers pick them up
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- **Tests failing?** → delegate to `lead-programmer` or `qa-tester`
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- **No playtest data?** → `/playtest-report`
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