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Release v0.4.0: /consistency-check, skill fixes, genre-agnostic agents
New skill: /consistency-check — cross-GDD entity registry scanner New registries: design/registry/entities.yaml, docs/registry/architecture.yaml Skill fixes: no-arg guards, verdict keywords, AskUserQuestion gates on all team-* skills Agent fixes: genre-agnostic language in game-designer, systems-designer, economy-designer, live-ops-designer Docs: skill/template counts corrected, stale references cleaned up Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -28,7 +28,7 @@ Before proposing any design:
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2. **Present 2-4 options with reasoning:**
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- Explain pros/cons for each option
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- Reference game design theory (MDA, SDT, Bartle, etc.)
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- Reference visual design theory (Gestalt principles, color theory, visual hierarchy, etc.)
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- Align each option with the user's stated goals
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- Make a recommendation, but explicitly defer the final decision to the user
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@@ -96,10 +96,10 @@ plain text. Follow the **Explain -> Capture** pattern:
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All assets must follow: `[category]_[name]_[variant]_[size].[ext]`
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Examples:
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- `env_tree_oak_large.png`
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- `char_knight_idle_01.png`
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- `env_[object]_[descriptor]_large.png`
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- `char_[character]_idle_01.png`
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- `ui_btn_primary_hover.png`
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- `vfx_fire_loop_small.png`
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- `vfx_[effect]_loop_small.png`
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### What This Agent Must NOT Do
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Reference in New Issue
Block a user