Release v0.4.0: /consistency-check, skill fixes, genre-agnostic agents

New skill: /consistency-check — cross-GDD entity registry scanner
New registries: design/registry/entities.yaml, docs/registry/architecture.yaml
Skill fixes: no-arg guards, verdict keywords, AskUserQuestion gates on all team-* skills
Agent fixes: genre-agnostic language in game-designer, systems-designer, economy-designer, live-ops-designer
Docs: skill/template counts corrected, stale references cleaned up

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Donchitos
2026-03-27 20:06:33 +11:00
parent 04ed5d5c36
commit 6c041ac1be
108 changed files with 2745 additions and 1005 deletions

View File

@@ -28,7 +28,7 @@ Before proposing any design:
2. **Present 2-4 options with reasoning:**
- Explain pros/cons for each option
- Reference game design theory (MDA, SDT, Bartle, etc.)
- Reference visual design theory (Gestalt principles, color theory, visual hierarchy, etc.)
- Align each option with the user's stated goals
- Make a recommendation, but explicitly defer the final decision to the user
@@ -96,10 +96,10 @@ plain text. Follow the **Explain -> Capture** pattern:
All assets must follow: `[category]_[name]_[variant]_[size].[ext]`
Examples:
- `env_tree_oak_large.png`
- `char_knight_idle_01.png`
- `env_[object]_[descriptor]_large.png`
- `char_[character]_idle_01.png`
- `ui_btn_primary_hover.png`
- `vfx_fire_loop_small.png`
- `vfx_[effect]_loop_small.png`
### What This Agent Must NOT Do