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Release v0.4.0: /consistency-check, skill fixes, genre-agnostic agents
New skill: /consistency-check — cross-GDD entity registry scanner New registries: design/registry/entities.yaml, docs/registry/architecture.yaml Skill fixes: no-arg guards, verdict keywords, AskUserQuestion gates on all team-* skills Agent fixes: genre-agnostic language in game-designer, systems-designer, economy-designer, live-ops-designer Docs: skill/template counts corrected, stale references cleaned up Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -73,6 +73,11 @@ Read all inputs appropriate to the mode:
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Report a count: "Loaded [N] GDDs, [M] ADRs, engine: [name + version]."
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**Also read `docs/consistency-failures.md`** if it exists. Extract entries with
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Domain matching the systems under review (Architecture, Engine, or any GDD domain
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being covered). Surface recurring patterns as a "Known conflict-prone areas" note
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at the top of the Phase 4 conflict detection output.
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---
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## Phase 2: Extract Technical Requirements from Every GDD
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@@ -530,6 +535,24 @@ If yes:
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This ensures all future story files can reference stable TR-IDs that persist
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across every subsequent architecture review.
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### Reflexion Log Update
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After writing the review report, append any 🔴 CONFLICT entries found in Phase 4
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to `docs/consistency-failures.md` (if the file exists):
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```markdown
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### [YYYY-MM-DD] — /architecture-review — 🔴 CONFLICT
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**Domain**: Architecture / [specific domain e.g. State Ownership, Performance]
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**Documents involved**: [ADR-NNNN] vs [ADR-MMMM]
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**What happened**: [specific conflict — what each ADR claims]
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**Resolution**: [how it was or should be resolved]
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**Pattern**: [generalised lesson for future ADR authors in this domain]
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```
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Only append CONFLICT entries — do not log GAP entries (missing ADRs are expected
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before the architecture is complete). Do not create the file if missing — only
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append when it already exists.
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### Session State Update
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After writing all approved files, silently append to
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