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Release v0.4.0: /consistency-check, skill fixes, genre-agnostic agents
New skill: /consistency-check — cross-GDD entity registry scanner New registries: design/registry/entities.yaml, docs/registry/architecture.yaml Skill fixes: no-arg guards, verdict keywords, AskUserQuestion gates on all team-* skills Agent fixes: genre-agnostic language in game-designer, systems-designer, economy-designer, live-ops-designer Docs: skill/template counts corrected, stale references cleaned up Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -74,8 +74,12 @@ Once the engine is chosen:
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## 4. Update CLAUDE.md Technology Stack
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Read `CLAUDE.md` and update the Technology Stack section. Replace the
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`[CHOOSE]` placeholders with the actual values:
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Read `CLAUDE.md` and show the user the proposed Technology Stack changes.
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Ask: "May I write these engine settings to `CLAUDE.md`?"
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Wait for confirmation before making any edits.
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Update the Technology Stack section, replacing the `[CHOOSE]` placeholders with the actual values:
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**For Godot:**
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```markdown
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@@ -317,6 +321,10 @@ Create the full reference doc set by searching the web:
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- Deprecated APIs with replacements
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- New features and best practices
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Ask: "May I create the engine reference docs under `docs/engine-reference/<engine>/`?"
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Wait for confirmation before writing any files.
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3. **Create the full reference directory**:
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```
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docs/engine-reference/<engine>/
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@@ -338,7 +346,9 @@ Create the full reference doc set by searching the web:
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## 8. Update CLAUDE.md Import
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Update the `@` import under "Engine Version Reference" to point to the
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Ask: "May I update the `@` import in `CLAUDE.md` to point to the new engine reference?"
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Wait for confirmation, then update the `@` import under "Engine Version Reference" to point to the
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correct engine:
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```markdown
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@@ -354,6 +364,8 @@ Godot to Unity), update it.
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## 9. Update Agent Instructions
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Ask: "May I add a Version Awareness section to the engine specialist agent files?" before making any edits.
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For the chosen engine's specialist agents, verify they have a
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"Version Awareness" section. If not, add one following the pattern in
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the existing Godot specialist agents.
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@@ -512,6 +524,8 @@ Next Steps:
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---
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Verdict: **COMPLETE** — engine configured and reference docs populated.
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## Guardrails
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- NEVER guess an engine version — always verify via WebSearch or user confirmation
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