Release v0.4.0: /consistency-check, skill fixes, genre-agnostic agents

New skill: /consistency-check — cross-GDD entity registry scanner
New registries: design/registry/entities.yaml, docs/registry/architecture.yaml
Skill fixes: no-arg guards, verdict keywords, AskUserQuestion gates on all team-* skills
Agent fixes: genre-agnostic language in game-designer, systems-designer, economy-designer, live-ops-designer
Docs: skill/template counts corrected, stale references cleaned up

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Donchitos
2026-03-27 20:06:33 +11:00
parent 04ed5d5c36
commit 6c041ac1be
108 changed files with 2745 additions and 1005 deletions

View File

@@ -3,14 +3,14 @@
<p align="center">
Turn a single Claude Code session into a full game development studio.
<br />
48 agents. 66 workflows. One coordinated AI team.
48 agents. 67 skills. One coordinated AI team.
</p>
</p>
<p align="center">
<a href="LICENSE"><img src="https://img.shields.io/badge/license-MIT-blue.svg" alt="MIT License"></a>
<a href=".claude/agents"><img src="https://img.shields.io/badge/agents-48-blueviolet" alt="48 Agents"></a>
<a href=".claude/skills"><img src="https://img.shields.io/badge/skills-66-green" alt="66 Skills"></a>
<a href=".claude/skills"><img src="https://img.shields.io/badge/skills-68-green" alt="68 Skills"></a>
<a href=".claude/hooks"><img src="https://img.shields.io/badge/hooks-12-orange" alt="12 Hooks"></a>
<a href=".claude/rules"><img src="https://img.shields.io/badge/rules-11-red" alt="11 Rules"></a>
<a href="https://docs.anthropic.com/en/docs/claude-code"><img src="https://img.shields.io/badge/built%20for-Claude%20Code-f5f5f5?logo=anthropic" alt="Built for Claude Code"></a>
@@ -51,10 +51,10 @@ The result: you still make every decision, but now you have a team that asks the
| Category | Count | Description |
|----------|-------|-------------|
| **Agents** | 48 | Specialized subagents across design, programming, art, audio, narrative, QA, and production |
| **Skills** | 66 | Slash commands for every workflow phase (`/start`, `/design-system`, `/create-epics`, `/create-stories`, `/dev-story`, `/story-done`, etc.) |
| **Skills** | 68 | Slash commands for every workflow phase (`/start`, `/design-system`, `/create-epics`, `/create-stories`, `/dev-story`, `/story-done`, etc.) |
| **Hooks** | 12 | Automated validation on commits, pushes, asset changes, session lifecycle, agent audit trail, and gap detection |
| **Rules** | 11 | Path-scoped coding standards enforced when editing gameplay, engine, AI, UI, network code, and more |
| **Templates** | 35 | Document templates for GDDs, UX specs, ADRs, sprint plans, HUD design, accessibility, and more |
| **Templates** | 37 | Document templates for GDDs, UX specs, ADRs, sprint plans, HUD design, accessibility, and more |
## Studio Hierarchy
@@ -92,7 +92,7 @@ The template includes agent sets for all three major engines. Use the set that m
## Slash Commands
Type `/` in Claude Code to access all 66 skills:
Type `/` in Claude Code to access all 67 skills:
**Onboarding & Navigation**
`/start` `/help` `/project-stage-detect` `/setup-engine` `/adopt`
@@ -110,7 +110,7 @@ Type `/` in Claude Code to access all 66 skills:
`/create-epics` `/create-stories` `/dev-story` `/sprint-plan` `/sprint-status` `/story-readiness` `/story-done` `/estimate`
**Reviews & Analysis**
`/design-review` `/code-review` `/balance-check` `/asset-audit` `/content-audit` `/scope-check` `/perf-profile` `/tech-debt` `/gate-check`
`/design-review` `/code-review` `/balance-check` `/asset-audit` `/content-audit` `/scope-check` `/perf-profile` `/tech-debt` `/gate-check` `/consistency-check`
**QA & Testing**
`/qa-plan` `/smoke-check` `/soak-test` `/regression-suite` `/test-setup` `/test-helpers` `/test-evidence-review` `/test-flakiness` `/skill-test`
@@ -171,17 +171,17 @@ CLAUDE.md # Master configuration
.claude/
settings.json # Hooks, permissions, safety rules
agents/ # 48 agent definitions (markdown + YAML frontmatter)
skills/ # 66 slash commands (subdirectory per skill)
skills/ # 68 slash commands (subdirectory per skill)
hooks/ # 12 hook scripts (bash, cross-platform)
rules/ # 11 path-scoped coding standards
docs/
workflow-catalog.yaml # 7-phase pipeline definition (read by /help)
templates/ # 35 document templates
templates/ # 37 document templates
src/ # Game source code
assets/ # Art, audio, VFX, shaders, data files
design/ # GDDs, narrative docs, level designs
docs/ # Technical documentation and ADRs
tests/ # Test suites
tests/ # Test suites (unit, integration, performance, playtest)
tools/ # Build and pipeline tools
prototypes/ # Throwaway prototypes (isolated from src/)
production/ # Sprint plans, milestones, release tracking