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Release 1.1.1 — skills and agents work again outside auto mode (#129)
The skill config line is now one plain command, pre-approved in each skill's own allowed-tools. The 1.1.0 line failed Claude Code's injected-command permission check as "Contains expansion", so outside auto mode 66 skills aborted and game-designer / creative-director could not launch. Fixes #128 Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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Claude Opus 5.5
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@@ -82,7 +82,8 @@ overriding the global config for that run only.
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**MANDATORY: apply the review mode before every gate spawn.**
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The value is already resolved — skills call
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`` !`source .claude/hooks/yaml-helper.sh && resolve_config --keys review_mode` ``
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`` !`bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys review_mode` ``
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(with the matching `allowed-tools` grant — see `config-resolution.md`)
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and read `review_mode` from the emitted block. Do **not** re-derive it here. The
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full chain (`project.local.yaml` → `project.yaml` → `production/review-mode.txt`
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→ `modes.rigor` expansion, `standard`→`lean`), its defaults and its failure modes are specified in
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