Release 1.1.1 — skills and agents work again outside auto mode (#129)

The skill config line is now one plain command, pre-approved in each
skill's own allowed-tools. The 1.1.0 line failed Claude Code's injected-command
permission check as "Contains expansion", so outside auto mode 66 skills
aborted and game-designer / creative-director could not launch.

Fixes #128

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
Donchitos
2026-09-24 12:40:13 +10:00
committed by GitHub
co-authored by Claude Opus 5.5
parent d05699707f
commit 7ed2c3e9c4
75 changed files with 316 additions and 149 deletions
+2 -2
View File
@@ -3,10 +3,10 @@ name: launch-checklist
description: "Launch readiness across every department: code, content, store, marketing, community, infrastructure, legal, go/no-go sign-offs."
argument-hint: "[launch-date or 'dry-run']"
user-invocable: true
allowed-tools: Read, Glob, Grep, Write
allowed-tools: Read, Glob, Grep, Write, Bash(bash "*/.claude/skills/launch-checklist/../../hooks/yaml-helper.sh" resolve_config *)
model: sonnet
---
!`source "${CLAUDE_PROJECT_DIR:-.}/.claude/hooks/yaml-helper.sh" 2>/dev/null && resolve_config --keys rigor,project.stage,cert_tier,automation`
!`bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys rigor,project.stage,cert_tier,automation`
**Automation mode**: Resolve `modes.automation` (`project.local.yaml` →
`project.yaml` → default `collaborative`). Every `AskUserQuestion` call and