Release 1.1.1 — skills and agents work again outside auto mode (#129)

The skill config line is now one plain command, pre-approved in each
skill's own allowed-tools. The 1.1.0 line failed Claude Code's injected-command
permission check as "Contains expansion", so outside auto mode 66 skills
aborted and game-designer / creative-director could not launch.

Fixes #128

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
Donchitos
2026-09-24 12:40:13 +10:00
committed by GitHub
co-authored by Claude Opus 5.5
parent d05699707f
commit 7ed2c3e9c4
75 changed files with 316 additions and 149 deletions
+2 -2
View File
@@ -3,7 +3,7 @@ name: reverse-document
description: "Generate missing design or architecture docs from existing implementation — works backwards from code and prototypes."
argument-hint: "<type> <path> (e.g., 'design src/gameplay/combat' or 'architecture src/core')"
user-invocable: true
allowed-tools: Read, Glob, Grep, Write, Edit, Bash
allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Bash(bash "*/.claude/skills/reverse-document/../../hooks/yaml-helper.sh" resolve_config *)
model: sonnet
# Read-only diagnostic skill — no specialist agent delegation needed
---
@@ -35,7 +35,7 @@ appropriate design or architecture documentation. Use this when:
- `src/core/event-system.cpp` → Specific file
- `prototypes/stealth-mech/` → Prototype directory
!`source "${CLAUDE_PROJECT_DIR:-.}/.claude/hooks/yaml-helper.sh" 2>/dev/null && resolve_config --keys workflow,system_overrides,automation`
!`bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys workflow,system_overrides,automation`
**Automation mode**: Resolve `modes.automation` (`project.local.yaml` →
`project.yaml` → default `collaborative`). Every `AskUserQuestion` call and