Release 1.1.1 — skills and agents work again outside auto mode (#129)

The skill config line is now one plain command, pre-approved in each
skill's own allowed-tools. The 1.1.0 line failed Claude Code's injected-command
permission check as "Contains expansion", so outside auto mode 66 skills
aborted and game-designer / creative-director could not launch.

Fixes #128

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
Donchitos
2026-09-24 12:40:13 +10:00
committed by GitHub
co-authored by Claude Opus 5.5
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commit 7ed2c3e9c4
75 changed files with 316 additions and 149 deletions
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@@ -8,6 +8,34 @@ existing project on the older config files.
---
## [1.1.1] — 2026-09-24
**Skills and agents work again outside auto mode.** A fix release for
[#128](https://github.com/Donchitos/Claude-Code-Game-Studios/issues/128).
### Fixed
- **Skills no longer abort before they start.** In 1.1.0, every skill that reads
your config began with a shell command Claude Code refuses to run unless it is
explicitly approved. In the permission mode CCGS ships with (`default`), 66 of
the 74 skills stopped before doing anything, from any subdirectory of your
project, and whenever Claude invoked a skill on its own — in auto mode too.
Each skill now runs the config lookup as one plain command and pre-approves
exactly that command in its own frontmatter. Nothing else is approved.
- **`game-designer` and `creative-director` launch again.** Both preload skills,
so the aborting command stopped them at startup with `Shell command permission
check failed … Contains expansion`. They keep their preloaded skills and still
have no shell access.
- **Config is found from any folder.** Starting Claude Code inside `src/` or
`design/` now reads the project's `project.yaml`, not nothing.
- **`/changelog` works in a repository with no commits yet.**
Checked on Claude Code 2.1.277 and 2.1.281, in every permission mode, from the
project root and from subdirectories. See `.claude/docs/config-resolution.md`
for the form every skill's config line must take, if you write your own.
---
## [1.1.0] — 2026-09-23
**One config file, and a process weight you choose — one you can see and adjust,