Polish repo for public release

- README: centered header, badge row (license, agents, skills, hooks,
  rules, Claude Code, Ko-fi), "Why This Exists" motivation section,
  table of contents, "Collaborative Not Autonomous" section,
  community section
- Add GitHub issue templates (bug report + feature request)
- Add pull request template with checklist
- Add .github/FUNDING.yml with Ko-fi link
- Gitignore internal planning docs, remove from tracking

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Donchitos
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# Claude Code Game Studios
<p align="center">
<h1 align="center">Claude Code Game Studios</h1>
<p align="center">
Turn a single Claude Code session into a full game development studio.
<br />
48 agents. 35 workflows. One coordinated AI team.
</p>
</p>
A production-ready [Claude Code](https://docs.anthropic.com/en/docs/claude-code) project template that turns a single AI session into a full game development studio. 48 specialized agents, 35 workflow skills, and a complete coordination system — all wired into Claude Code's native agent architecture.
<p align="center">
<a href="LICENSE"><img src="https://img.shields.io/badge/license-MIT-blue.svg" alt="MIT License"></a>
<a href=".claude/agents"><img src="https://img.shields.io/badge/agents-48-blueviolet" alt="48 Agents"></a>
<a href=".claude/skills"><img src="https://img.shields.io/badge/skills-35-green" alt="35 Skills"></a>
<a href=".claude/hooks"><img src="https://img.shields.io/badge/hooks-8-orange" alt="8 Hooks"></a>
<a href=".claude/rules"><img src="https://img.shields.io/badge/rules-11-red" alt="11 Rules"></a>
<a href="https://docs.anthropic.com/en/docs/claude-code"><img src="https://img.shields.io/badge/built%20for-Claude%20Code-f5f5f5?logo=anthropic" alt="Built for Claude Code"></a>
<a href="https://ko-fi.com/donchitos"><img src="https://img.shields.io/badge/Ko--fi-Support%20this%20project-ff5e5b?logo=ko-fi&logoColor=white" alt="Ko-fi"></a>
</p>
Clone the repo, open Claude Code, and start building your game with a team of AI specialists that mirrors a real studio hierarchy: directors, department leads, and domain experts working together with defined roles, delegation rules, and quality gates.
---
## Why This Exists
Building a game solo with AI is powerful — but a single chat session has no structure. No one stops you from hardcoding magic numbers, skipping design docs, or writing spaghetti code. There's no QA pass, no design review, no one asking "does this actually fit the game's vision?"
**Claude Code Game Studios** solves this by giving your AI session the structure of a real studio. Instead of one general-purpose assistant, you get 48 specialized agents organized into a studio hierarchy — directors who guard the vision, department leads who own their domains, and specialists who do the hands-on work. Each agent has defined responsibilities, escalation paths, and quality gates.
The result: you still make every decision, but now you have a team that asks the right questions, catches mistakes early, and keeps your project organized from first brainstorm to launch.
---
## Table of Contents
- [What's Included](#whats-included)
- [Studio Hierarchy](#studio-hierarchy)
- [Slash Commands](#slash-commands)
- [Getting Started](#getting-started)
- [Project Structure](#project-structure)
- [How It Works](#how-it-works)
- [Design Philosophy](#design-philosophy)
- [Customization](#customization)
- [Platform Support](#platform-support)
- [Community](#community)
- [License](#license)
---
## What's Included
@@ -139,6 +180,18 @@ Agents follow a structured delegation model:
4. **Change propagation** — cross-department changes are coordinated by `producer`
5. **Domain boundaries** — agents don't modify files outside their domain without explicit delegation
### Collaborative, Not Autonomous
This is **not** an auto-pilot system. Every agent follows a strict collaboration protocol:
1. **Ask** — agents ask questions before proposing solutions
2. **Present options** — agents show 2-4 options with pros/cons
3. **You decide** — the user always makes the call
4. **Draft** — agents show work before finalizing
5. **Approve** — nothing gets written without your sign-off
You stay in control. The agents provide structure and expertise, not autonomy.
### Automated Safety
**Hooks** run automatically on every session:
@@ -196,6 +249,15 @@ This is a **template**, not a locked framework. Everything is meant to be custom
Tested on **Windows 10** with Git Bash. All hooks use POSIX-compatible patterns (`grep -E`, not `grep -P`) and include fallbacks for missing tools. Works on macOS and Linux without modification.
## Community
- **Discussions** — [GitHub Discussions](https://github.com/Donchitos/Claude-Code-Game-Studios/discussions) for questions, ideas, and showcasing what you've built
- **Issues** — [Bug reports and feature requests](https://github.com/Donchitos/Claude-Code-Game-Studios/issues)
---
*This project is under active development. The agent architecture, skills, and coordination system are solid and usable today — but there's more coming.*
## License
MIT License. See [LICENSE](LICENSE) for details.