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Add gate intensity modes: full, lean, and solo review control
Adds a --review flag to all 13 gate-using skills and a global production/review-mode.txt config (set during /start). Full runs all director gates, lean skips per-skill gates but keeps phase gates, solo skips all directors. Documents modes in director-gates.md, WORKFLOW-GUIDE.md, and README.md. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -1,7 +1,7 @@
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---
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name: create-architecture
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description: "Guided, section-by-section authoring of the master architecture document for the game. Reads all GDDs, the systems index, existing ADRs, and the engine reference library to produce a complete architecture blueprint before any code is written. Engine-version-aware: flags knowledge gaps and validates decisions against the pinned engine version."
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argument-hint: "[focus-area: full | layers | data-flow | api-boundaries | adr-audit]"
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argument-hint: "[focus-area: full | layers | data-flow | api-boundaries | adr-audit] [--review full|lean|solo]"
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user-invocable: true
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allowed-tools: Read, Glob, Grep, Write, Bash
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context: fork
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@@ -17,6 +17,9 @@ It sits between design and implementation, and must exist before sprint planning
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**Distinct from `/architecture-decision`**: ADRs record individual point decisions.
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This skill creates the whole-system blueprint that gives ADRs their context.
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Extract `--review [full|lean|solo]` if present and store as the review mode
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override for this run (see `.claude/docs/director-gates.md`).
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**Argument modes:**
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- **No argument / `full`**: Full guided walkthrough — all sections, start to finish
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- **`layers`**: Focus on the system layer diagram only
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