Add gate intensity modes: full, lean, and solo review control

Adds a --review flag to all 13 gate-using skills and a global
production/review-mode.txt config (set during /start). Full runs all
director gates, lean skips per-skill gates but keeps phase gates, solo
skips all directors. Documents modes in director-gates.md, WORKFLOW-GUIDE.md,
and README.md.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Donchitos
2026-03-29 19:38:20 +11:00
parent b139bcf087
commit 8ba9e736a5
18 changed files with 160 additions and 17 deletions

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@@ -1,7 +1,7 @@
---
name: map-systems
description: "Decompose a game concept into individual systems, map dependencies, prioritize design order, and create the systems index."
argument-hint: "[optional: 'next' to pick highest-priority undesigned system, or a system name to hand off to /design-system]"
argument-hint: "[next | system-name] [--review full|lean|solo]"
user-invocable: true
allowed-tools: Read, Glob, Grep, Write, Edit, AskUserQuestion, TodoWrite
---
@@ -17,6 +17,9 @@ Two modes:
- **`next`**: `/map-systems next` — Pick the highest-priority undesigned system
from the index and hand off to `/design-system` (Phase 6).
Also extract `--review [full|lean|solo]` if present and store as the review mode
override for this run (see `.claude/docs/director-gates.md`).
---
## 2. Phase 1: Read Concept (Required Context)