mirror of
https://github.com/Donchitos/Claude-Code-Game-Studios.git
synced 2026-06-27 04:51:46 +00:00
Game Studio Agent Architecture — complete setup (Phases 1-7)
48 coordinated Claude Code subagents for indie game development: - 3 leadership agents (creative-director, technical-director, producer) - 10 department leads (game-designer, lead-programmer, art-director, etc.) - 23 specialist agents (gameplay, engine, AI, networking, UI, tools, etc.) - 12 engine-specific agents (Godot, Unity, Unreal with sub-specialists) Infrastructure: - 34 skills (slash commands) for workflows, reviews, and team orchestration - 8 hooks for commit validation, asset checks, session management - 11 path-scoped rules enforcing domain-specific standards - 28 templates for design docs, reports, and collaborative protocols Key features: - User-driven collaboration protocol (Question → Options → Decision → Draft → Approval) - Engine version awareness with knowledge-gap detection (Godot 4.6 pinned) - Phase gate system for development milestone validation - CLAUDE.md kept under 80 lines with extracted doc imports Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
26
.claude/docs/context-management.md
Normal file
26
.claude/docs/context-management.md
Normal file
@@ -0,0 +1,26 @@
|
||||
# Context Management
|
||||
|
||||
Context is the most critical resource in a Claude Code session. Manage it actively:
|
||||
|
||||
- **Compact proactively** at ~65-70% context usage, not reactively when at the limit
|
||||
- **Use `/clear`** between unrelated tasks, or after 2+ failed correction attempts
|
||||
- **Context budgets by task type**:
|
||||
- Light (read/review): ~3k tokens startup
|
||||
- Medium (implement feature): ~8k tokens
|
||||
- Heavy (multi-system refactor): ~15k tokens
|
||||
- **Preserve during compaction**: modified file list, active sprint tasks, architectural
|
||||
decisions made this session, agent invocation outcomes, test results, unresolved blockers
|
||||
- When delegating to subagents, provide full context in the prompt -- subagents do not
|
||||
inherit conversation history unless explicitly given it
|
||||
|
||||
# Compaction Instructions
|
||||
|
||||
When context is compacted, preserve the following in the summary:
|
||||
|
||||
- List of files modified in this session and their purpose
|
||||
- Any architectural decisions made and their rationale
|
||||
- Active sprint tasks and their current status
|
||||
- Agent invocations and their outcomes (success/failure/blocked)
|
||||
- Test results (pass/fail counts, specific failures)
|
||||
- Unresolved blockers or questions awaiting user input
|
||||
- The current task and what step we are on
|
||||
Reference in New Issue
Block a user