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Game Studio Agent Architecture — complete setup (Phases 1-7)
48 coordinated Claude Code subagents for indie game development: - 3 leadership agents (creative-director, technical-director, producer) - 10 department leads (game-designer, lead-programmer, art-director, etc.) - 23 specialist agents (gameplay, engine, AI, networking, UI, tools, etc.) - 12 engine-specific agents (Godot, Unity, Unreal with sub-specialists) Infrastructure: - 34 skills (slash commands) for workflows, reviews, and team orchestration - 8 hooks for commit validation, asset checks, session management - 11 path-scoped rules enforcing domain-specific standards - 28 templates for design docs, reports, and collaborative protocols Key features: - User-driven collaboration protocol (Question → Options → Decision → Draft → Approval) - Engine version awareness with knowledge-gap detection (Godot 4.6 pinned) - Phase gate system for development milestone validation - CLAUDE.md kept under 80 lines with extracted doc imports Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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# Active Hooks
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Hooks are configured in `.claude/settings.json` and fire automatically:
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| Hook | Event | Trigger | Action |
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| ---- | ----- | ------- | ------ |
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| `validate-commit.sh` | PreToolUse (Bash) | `git commit` commands | Validates design doc sections, JSON data files, hardcoded values, TODO format |
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| `validate-push.sh` | PreToolUse (Bash) | `git push` commands | Warns on pushes to protected branches (develop/main) |
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| `validate-assets.sh` | PostToolUse (Write/Edit) | Asset file changes | Checks naming conventions and JSON validity for files in `assets/` |
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| `session-start.sh` | SessionStart | Session begins | Loads current sprint context, active milestone, recent git activity |
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| `detect-gaps.sh` | SessionStart | Session begins | Detects missing documentation when code/prototypes exist, suggests /reverse-document or /project-stage-detect |
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| `pre-compact.sh` | PreCompact | Context compression | Logs session progress notes before context window compression |
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| `session-stop.sh` | Stop | Session ends | Summarizes accomplishments and updates session log |
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| `log-agent.sh` | SubagentStart | Agent spawned | Audit trail of all subagent invocations with timestamps |
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Hook reference documentation: `.claude/docs/hooks-reference/`
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Hook input schema documentation: `.claude/docs/hooks-reference/hook-input-schemas.md`
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