Game Studio Agent Architecture — complete setup (Phases 1-7)

48 coordinated Claude Code subagents for indie game development:
- 3 leadership agents (creative-director, technical-director, producer)
- 10 department leads (game-designer, lead-programmer, art-director, etc.)
- 23 specialist agents (gameplay, engine, AI, networking, UI, tools, etc.)
- 12 engine-specific agents (Godot, Unity, Unreal with sub-specialists)

Infrastructure:
- 34 skills (slash commands) for workflows, reviews, and team orchestration
- 8 hooks for commit validation, asset checks, session management
- 11 path-scoped rules enforcing domain-specific standards
- 28 templates for design docs, reports, and collaborative protocols

Key features:
- User-driven collaboration protocol (Question → Options → Decision → Draft → Approval)
- Engine version awareness with knowledge-gap detection (Godot 4.6 pinned)
- Phase gate system for development milestone validation
- CLAUDE.md kept under 80 lines with extracted doc imports

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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# Post-Mortem: [Milestone/Project Name]
## Document Status
- **Date**: [Date]
- **Facilitator**: producer
- **Participants**: [List of agents/people involved]
- **Period Covered**: [Start date] to [End date]
## Summary
[2-3 sentence summary of what this milestone/project accomplished]
## Goals vs Results
| Goal | Target | Result | Status |
| ---- | ------ | ------ | ------ |
| [Goal 1] | [Metric] | [Actual] | [Met / Partially / Missed] |
## Timeline
| Date | Event | Impact |
| ---- | ----- | ------ |
| [Date] | [What happened] | [How it affected the project] |
## What Went Well
### [Category 1: e.g., Technical Execution]
**What**: [Description]
**Why it worked**: [Root cause of success]
**How to repeat**: [What to keep doing]
### [Category 2: e.g., Team Coordination]
**What**: [Description]
**Why it worked**: [Root cause]
**How to repeat**: [Action]
## What Went Poorly
### [Category 1: e.g., Scope Management]
**What**: [Description]
**Root cause**: [Why this happened]
**Impact**: [Time/quality/morale cost]
**Prevention**: [How to avoid next time]
### [Category 2]
[Same structure]
## Key Metrics
| Metric | Target | Actual | Notes |
| ------ | ------ | ------ | ----- |
| Tasks completed | [N] | [N] | |
| Bugs found | — | [N] | |
| Bugs fixed | — | [N] | |
| Estimation accuracy | 100% | [N%] | |
| Scope changes | 0 | [N] | |
## Lessons Learned
1. **[Lesson]**: [Explanation and how it changes future work]
2. **[Lesson]**: [Explanation]
## Action Items
| # | Action | Owner | Deadline | Status |
| - | ------ | ----- | -------- | ------ |
| 1 | [Action] | [Who] | [When] | [Open/Done] |
## Acknowledgments
[Call out exceptional contributions]