Game Studio Agent Architecture — complete setup (Phases 1-7)

48 coordinated Claude Code subagents for indie game development:
- 3 leadership agents (creative-director, technical-director, producer)
- 10 department leads (game-designer, lead-programmer, art-director, etc.)
- 23 specialist agents (gameplay, engine, AI, networking, UI, tools, etc.)
- 12 engine-specific agents (Godot, Unity, Unreal with sub-specialists)

Infrastructure:
- 34 skills (slash commands) for workflows, reviews, and team orchestration
- 8 hooks for commit validation, asset checks, session management
- 11 path-scoped rules enforcing domain-specific standards
- 28 templates for design docs, reports, and collaborative protocols

Key features:
- User-driven collaboration protocol (Question → Options → Decision → Draft → Approval)
- Engine version awareness with knowledge-gap detection (Godot 4.6 pinned)
- Phase gate system for development milestone validation
- CLAUDE.md kept under 80 lines with extracted doc imports

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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2026-02-13 21:04:24 +11:00
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# Sprint [N] -- [Start Date] to [End Date]
## Sprint Goal
[One sentence: what does this sprint achieve toward the current milestone?]
## Milestone Context
- **Current Milestone**: [Name]
- **Milestone Deadline**: [Date]
- **Sprints Remaining**: [N]
## Capacity
| Resource | Available Days | Allocated | Buffer (20%) | Remaining |
|----------|---------------|-----------|-------------|-----------|
| Programming | | | | |
| Design | | | | |
| Art | | | | |
| Audio | | | | |
| QA | | | | |
| **Total** | | | | |
## Tasks
### Must Have (Critical Path)
| ID | Task | Agent/Owner | Est. Days | Dependencies | Acceptance Criteria | Status |
|----|------|-------------|-----------|-------------|-------------------|--------|
| S[N]-001 | | | | None | | Not Started |
| S[N]-002 | | | | S[N]-001 | | Not Started |
### Should Have
| ID | Task | Agent/Owner | Est. Days | Dependencies | Acceptance Criteria | Status |
|----|------|-------------|-----------|-------------|-------------------|--------|
| S[N]-010 | | | | | | Not Started |
### Nice to Have (Cut First)
| ID | Task | Agent/Owner | Est. Days | Dependencies | Acceptance Criteria | Status |
|----|------|-------------|-----------|-------------|-------------------|--------|
| S[N]-020 | | | | | | Not Started |
## Carryover from Sprint [N-1]
| Original ID | Task | Reason for Carryover | New Estimate | Priority Change |
|------------|------|---------------------|-------------|----------------|
## Risks to This Sprint
| Risk | Probability | Impact | Mitigation | Owner |
|------|------------|--------|-----------|-------|
## External Dependencies
| Dependency | Status | Impact if Delayed | Contingency |
|-----------|--------|------------------|-------------|
## Definition of Done
- [ ] All Must Have tasks completed and passing acceptance criteria
- [ ] No S1 or S2 bugs in delivered features
- [ ] Code reviewed and merged to develop
- [ ] Design documents updated for any deviations from spec
- [ ] Test cases written and executed for all new features
- [ ] Asset naming and format standards met
## Daily Status Tracking
| Day | Tasks Completed | Tasks In Progress | Blockers | Notes |
|-----|----------------|------------------|----------|-------|
| Day 1 | | | | |
| Day 2 | | | | |
| Day 3 | | | | |