Game Studio Agent Architecture — complete setup (Phases 1-7)

48 coordinated Claude Code subagents for indie game development:
- 3 leadership agents (creative-director, technical-director, producer)
- 10 department leads (game-designer, lead-programmer, art-director, etc.)
- 23 specialist agents (gameplay, engine, AI, networking, UI, tools, etc.)
- 12 engine-specific agents (Godot, Unity, Unreal with sub-specialists)

Infrastructure:
- 34 skills (slash commands) for workflows, reviews, and team orchestration
- 8 hooks for commit validation, asset checks, session management
- 11 path-scoped rules enforcing domain-specific standards
- 28 templates for design docs, reports, and collaborative protocols

Key features:
- User-driven collaboration protocol (Question → Options → Decision → Draft → Approval)
- Engine version awareness with knowledge-gap detection (Godot 4.6 pinned)
- Phase gate system for development milestone validation
- CLAUDE.md kept under 80 lines with extracted doc imports

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Donchitos
2026-02-13 21:04:24 +11:00
commit ad540fe75d
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#!/bin/bash
# Claude Code PostToolUse hook: Validates asset files after Write/Edit
# Checks naming conventions for files in assets/ directory
# Exit 0 = success (non-blocking, PostToolUse cannot block)
#
# Input schema (PostToolUse for Write/Edit):
# { "tool_name": "Write", "tool_input": { "file_path": "assets/data/foo.json", "content": "..." } }
INPUT=$(cat)
# Parse file path -- use jq if available, fall back to grep
if command -v jq >/dev/null 2>&1; then
FILE_PATH=$(echo "$INPUT" | jq -r '.tool_input.file_path // empty')
else
FILE_PATH=$(echo "$INPUT" | grep -oE '"file_path"\s*:\s*"[^"]*"' | sed 's/"file_path"\s*:\s*"//;s/"$//')
fi
# Normalize path separators (Windows backslash to forward slash)
FILE_PATH=$(echo "$FILE_PATH" | sed 's|\\|/|g')
# Only check files in assets/
if ! echo "$FILE_PATH" | grep -qE '(^|/)assets/'; then
exit 0
fi
FILENAME=$(basename "$FILE_PATH")
WARNINGS=""
# Check naming convention (lowercase with underscores only) -- uses grep -E instead of grep -P
if echo "$FILENAME" | grep -qE '[A-Z[:space:]-]'; then
WARNINGS="$WARNINGS\nNAMING: $FILE_PATH must be lowercase with underscores (got: $FILENAME)"
fi
# Check JSON validity for data files
if echo "$FILE_PATH" | grep -qE '(^|/)assets/data/.*\.json$'; then
if [ -f "$FILE_PATH" ]; then
# Find a working Python command
PYTHON_CMD=""
for cmd in python python3 py; do
if command -v "$cmd" >/dev/null 2>&1; then
PYTHON_CMD="$cmd"
break
fi
done
if [ -n "$PYTHON_CMD" ]; then
if ! "$PYTHON_CMD" -m json.tool "$FILE_PATH" > /dev/null 2>&1; then
WARNINGS="$WARNINGS\nFORMAT: $FILE_PATH is not valid JSON"
fi
fi
fi
fi
if [ -n "$WARNINGS" ]; then
echo -e "=== Asset Validation ===$WARNINGS\n========================" >&2
fi
exit 0