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Game Studio Agent Architecture — complete setup (Phases 1-7)
48 coordinated Claude Code subagents for indie game development: - 3 leadership agents (creative-director, technical-director, producer) - 10 department leads (game-designer, lead-programmer, art-director, etc.) - 23 specialist agents (gameplay, engine, AI, networking, UI, tools, etc.) - 12 engine-specific agents (Godot, Unity, Unreal with sub-specialists) Infrastructure: - 34 skills (slash commands) for workflows, reviews, and team orchestration - 8 hooks for commit validation, asset checks, session management - 11 path-scoped rules enforcing domain-specific standards - 28 templates for design docs, reports, and collaborative protocols Key features: - User-driven collaboration protocol (Question → Options → Decision → Draft → Approval) - Engine version awareness with knowledge-gap detection (Godot 4.6 pinned) - Phase gate system for development milestone validation - CLAUDE.md kept under 80 lines with extracted doc imports Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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47
.claude/hooks/validate-push.sh
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47
.claude/hooks/validate-push.sh
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#!/bin/bash
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# Claude Code PreToolUse hook: Validates git push commands
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# Warns on pushes to protected branches
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# Exit 0 = allow, Exit 2 = block
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#
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# Input schema (PreToolUse for Bash):
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# { "tool_name": "Bash", "tool_input": { "command": "git push origin main" } }
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INPUT=$(cat)
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# Parse command -- use jq if available, fall back to grep
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if command -v jq >/dev/null 2>&1; then
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COMMAND=$(echo "$INPUT" | jq -r '.tool_input.command // empty')
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else
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COMMAND=$(echo "$INPUT" | grep -oE '"command"\s*:\s*"[^"]*"' | sed 's/"command"\s*:\s*"//;s/"$//')
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fi
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# Only process git push commands
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if ! echo "$COMMAND" | grep -qE '^git[[:space:]]+push'; then
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exit 0
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fi
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CURRENT_BRANCH=$(git rev-parse --abbrev-ref HEAD 2>/dev/null)
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FULL_GATE=false
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# Check if pushing to a protected branch
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for branch in develop main master; do
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if [ "$CURRENT_BRANCH" = "$branch" ]; then
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FULL_GATE=true
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break
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fi
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# Also check if pushing to a protected branch explicitly (quote branch name for safety)
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if echo "$COMMAND" | grep -qE "[[:space:]]${branch}([[:space:]]|$)"; then
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FULL_GATE=true
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break
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fi
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done
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if [ "$FULL_GATE" = true ]; then
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echo "Push to protected branch '$CURRENT_BRANCH' detected." >&2
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echo "Reminder: Ensure build passes, unit tests pass, and no S1/S2 bugs exist." >&2
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# Allow the push but warn -- uncomment below to block instead:
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# echo "BLOCKED: Run tests before pushing to $CURRENT_BRANCH" >&2
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# exit 2
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fi
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exit 0
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