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Release v0.4.0: UX pipeline, game-dev improvements
## New Skills (9) - /quick-design: lightweight spec path for small changes (bypasses full GDD pipeline) - /story-readiness: validates stories are implementation-ready before pickup - /story-done: end-of-story completion review (criteria verification, deviation check, status update) - /sprint-status: fast 30-line sprint snapshot, read-only - /ux-design: guided section-by-section UX spec authoring (screen/flow/HUD/patterns) - /ux-review: UX spec validation with APPROVED/NEEDS REVISION/MAJOR REVISION verdict - /architecture-review, /create-architecture, /create-control-manifest, /create-epics-stories, /propagate-design-change, /review-all-gdds (pipeline completion) ## New Templates (7) - player-journey.md: 6-phase emotional arc, critical moments, retention hooks - difficulty-curve.md: difficulty axes, onboarding ramp, cross-system interactions - ux-spec.md: per-screen UX spec with states, interaction map, data requirements, events - hud-design.md: whole-game HUD with philosophy, info architecture, element specs - accessibility-requirements.md: project-wide accessibility tier commitment and audit - interaction-pattern-library.md: 26 standard + game-specific patterns with full state specs - architecture-traceability.md: GDD requirements to ADR coverage matrix ## Updated Skills & Templates - gate-check: Vertical Slice hard gate, playtesting strengthened, UX artifacts required - team-ui: full UX pipeline integration (/ux-design + /ux-review + accessibility-specialist) - game-design-document: Game Feel section (input latency, animation frames, impact moments) - implementation-agent-protocol: /story-done as explicit final step of every story - architecture-decision, design-system: pipeline completion updates Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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---
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name: sprint-status
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description: "Fast sprint status check. Reads the current sprint plan, scans story files for status, and produces a concise progress snapshot with burndown assessment and emerging risks. Run at any time during a sprint for quick situational awareness."
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argument-hint: "[sprint-number or blank for current]"
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user-invocable: true
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allowed-tools: Read, Glob, Grep
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---
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# Sprint Status
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This is a fast situational awareness check, not a sprint review. It reads the
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current sprint plan and story files, scans for status markers, and produces a
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concise snapshot in under 30 lines. For detailed sprint management, use
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`/sprint-plan update` or `/milestone-review`.
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**This skill is read-only.** It never proposes changes, never asks to write
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files, and makes at most one concrete recommendation.
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---
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## 1. Find the Sprint
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- If an argument is given (e.g., `/sprint-status 3`), search
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`production/sprints/` for a file matching `sprint-03.md`, `sprint-3.md`,
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or similar. Report which file was found.
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- If no argument is given, find the most recently modified file in
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`production/sprints/` and treat it as the current sprint.
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- If `production/sprints/` does not exist or is empty, report: "No sprint
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files found. Start a sprint with `/sprint-plan new`." Then stop.
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Read the sprint file in full. Extract:
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- Sprint number and goal
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- Start date and end date
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- All story or task entries with their priority (Must Have / Should Have /
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Nice to Have), owner, and estimate
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---
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## 2. Calculate Days Remaining
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Using today's date and the sprint end date from the sprint file, calculate:
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- Total sprint days (end minus start)
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- Days elapsed
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- Days remaining
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- Percentage of time consumed
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If the sprint file does not include explicit dates, note "Sprint dates not
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found — burndown assessment skipped."
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---
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## 3. Scan Story Status
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For each story or task referenced in the sprint plan:
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1. If the entry references a story file path, check if the file exists.
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Read the file and scan for status markers: DONE, COMPLETE, IN PROGRESS,
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BLOCKED, NOT STARTED (case-insensitive).
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2. If the entry has no file path (inline task in the sprint plan), scan the
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sprint plan itself for status markers next to that entry.
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3. If no status marker is found, classify as NOT STARTED.
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4. If a file is referenced but does not exist, classify as MISSING and note it.
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Optionally (fast check only — do not do a deep scan): grep `src/` for a
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directory or file name that matches the story's system slug to check for
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implementation evidence. This is a hint only, not a definitive status.
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---
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## 4. Burndown Assessment
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Calculate:
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- Tasks complete (DONE or COMPLETE)
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- Tasks in progress (IN PROGRESS)
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- Tasks blocked (BLOCKED)
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- Tasks not started (NOT STARTED or MISSING)
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- Completion percentage: (complete / total) * 100
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Assess burndown by comparing completion percentage to time consumed percentage:
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- **On Track**: completion % is within 10 points of time consumed % or ahead
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- **At Risk**: completion % is 10-25 points behind time consumed %
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- **Behind**: completion % is more than 25 points behind time consumed %
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If dates are unavailable, skip the burndown assessment and report "On Track /
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At Risk / Behind: unknown — sprint dates not found."
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---
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## 5. Output
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Keep the total output to 30 lines or fewer. Use this format:
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```markdown
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## Sprint [N] Status — [Today's Date]
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**Sprint Goal**: [from sprint plan]
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**Days Remaining**: [N] of [total] ([% time consumed])
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### Progress: [complete/total] tasks ([%])
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| Story / Task | Priority | Status | Owner | Blocker |
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|----------------------|------------|-------------|---------|----------------|
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| [title] | Must Have | DONE | [owner] | |
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| [title] | Must Have | IN PROGRESS | [owner] | |
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| [title] | Must Have | BLOCKED | [owner] | [brief reason] |
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| [title] | Should Have| NOT STARTED | [owner] | |
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### Burndown: [On Track / At Risk / Behind]
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[1-2 sentences. If behind: which Must Haves are at risk. If on track: confirm
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and note any Should Haves the team could pull.]
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### Must-Haves at Risk
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[List any Must Have stories that are BLOCKED or NOT STARTED with less than
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40% of sprint time remaining. If none, write "None."]
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### Emerging Risks
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[Any risks visible from the story scan: missing files, cascading blockers,
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stories with no owner. If none, write "None identified."]
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### Recommendation
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[One concrete action, or "Sprint is on track — no action needed."]
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```
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---
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## 6. Fast Escalation Rules
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Apply these rules before outputting, and place the flag at the TOP of the
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output if triggered (above the status table):
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**Critical flag** — if Must Have stories are BLOCKED or NOT STARTED and
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less than 40% of the sprint time remains:
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```
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SPRINT AT RISK: [N] Must Have stories are not complete with [X]% of sprint
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time remaining. Recommend replanning with `/sprint-plan update`.
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```
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**Completion flag** — if all Must Have stories are DONE:
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```
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All Must Haves complete. Team can pull from Should Have backlog.
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```
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**Missing stories flag** — if any referenced story files do not exist:
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```
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NOTE: [N] story files referenced in the sprint plan are missing.
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Run `/story-readiness sprint` to validate story file coverage.
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```
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---
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## Collaborative Protocol
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This skill is read-only. It reports observed facts from files on disk.
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- It does not update the sprint plan
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- It does not change story status
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- It does not propose scope cuts (that is `/sprint-plan update`)
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- It makes at most one recommendation per run
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For more detail on a specific story, the user can read the story file directly
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or run `/story-readiness [path]`.
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For sprint replanning, use `/sprint-plan update`.
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For end-of-sprint retrospective, use `/milestone-review`.
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