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Release 1.1.2 — the default path works end to end
Fix release for 1.1.1: the minimal path end to end, engine commands that run on Godot, Unity and Unreal, hook warnings you can see, and verdicts that say when they could not check. Details in CHANGELOG.md; upgrade steps in UPGRADING.md (v1.1.1 → v1.1.2). Fixes #67 Fixes #131 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01WuJn2FdynEybfL5KC697nJ
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Claude Opus 5.5
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Read `.claude/docs/model-tiers.md` on demand. It carries the tier table, the
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per-skill assignments and the authoring rule.
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**One line of it is load-bearing enough to restate here:** a skill's `model:`
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frontmatter is **declared but not applied** — Claude Code reads it and serves the
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skill from the session model regardless. Never tell a user that a skill's tier
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is saving them money. The agent-side `model:` is a different mechanism and is
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untested, not known-broken.
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**Load-bearing enough to restate here:** whether a skill's `model:` is used
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depends on how the skill starts. Typed as `/skill-name`: yes, except a `haiku`
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pin in auto mode. Started by Claude through the Skill tool: no. Never tell a
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user a `haiku` skill saves money; an `opus` skill typed in a Sonnet session
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costs more. The agent-side `model:` is a different mechanism, and is applied.
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## Subagents vs Agent Teams
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