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Release 1.1.2 — the default path works end to end
Fix release for 1.1.1: the minimal path end to end, engine commands that run on Godot, Unity and Unreal, hook warnings you can see, and verdicts that say when they could not check. Details in CHANGELOG.md; upgrade steps in UPGRADING.md (v1.1.1 → v1.1.2). Fixes #67 Fixes #131 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01WuJn2FdynEybfL5KC697nJ
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Claude Opus 5.5
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@@ -42,7 +42,7 @@ chosen approach.]
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| Field | Value |
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|-------|-------|
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| **Engine** | [e.g. Godot 4.6 / Unity 6 / Unreal Engine 5.4] |
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| **Engine** | [e.g. Godot 4.6 / Unity 6 / Unreal Engine 5.7] |
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| **Domain** | [Physics / Rendering / UI / Audio / Navigation / Animation / Networking / Core / Input / Scripting] |
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| **Layer** | [Foundation / Core / Feature / Presentation] |
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| **Knowledge Risk** | [LOW — in training data / MEDIUM — near cutoff, verify / HIGH — post-cutoff, must verify] |
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@@ -54,12 +54,13 @@ chosen approach.]
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> project upgrades engine versions. Flag it as "Superseded" and write a new ADR.
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> **`Layer` is the ADR's own layer, not the referencing epic's — and it is a
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> different taxonomy from `Domain`.** Four sites branch on whether an ADR is
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> different taxonomy from `Domain`.** Several sites branch on whether an ADR is
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> *critical (Foundation-layer)*: `/create-stories`, `/create-epics`,
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> `/architecture-decision`, and `gate-pre-production.md`. At `standard`,
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> `/architecture-decision`, `/story-readiness`, `/propagate-design-change` and
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> `gate-pre-production.md`; a missing row counts as critical. At `standard`,
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> `/create-stories` **stops** for a missing critical ADR and only **warns** for a
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> non-critical one, so this row decides whether a run halts. Earlier revisions of
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> this template recorded no layer at all, leaving those four sites to infer one from
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> this template recorded no layer at all, leaving those sites to infer one from
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> the referencing epic — which gives the wrong answer whenever a Foundation-layer
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> ADR is referenced by a Core-layer epic, the common case.
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>
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