Release 1.1.2 — the default path works end to end

Fix release for 1.1.1: the minimal path end to end, engine commands that
run on Godot, Unity and Unreal, hook warnings you can see, and verdicts
that say when they could not check. Details in CHANGELOG.md; upgrade
steps in UPGRADING.md (v1.1.1 → v1.1.2).

Fixes #67
Fixes #131

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WuJn2FdynEybfL5KC697nJ
This commit is contained in:
Donchitos
2026-09-29 21:32:19 +10:00
co-authored by Claude Opus 5.5
parent 7ed2c3e9c4
commit b21fa0f7f2
383 changed files with 22888 additions and 10618 deletions
+40 -23
View File
@@ -17,6 +17,13 @@
---
## Summary
[2–3 sentences: what this system is, what it does for the player, why it
exists — inferred from code; mark `[inferred — confirm]`]
---
## 1. Overview
**Purpose**: [What problem does this system solve?]
@@ -32,9 +39,17 @@
---
## 2. Detailed Design
## 2. Player Fantasy
### 2.1 Core Mechanics
[What the player should FEEL when using this system. Code does not record this:
infer it from the player-facing effects above, then CONFIRM it with the designer
and mark it `[inferred — confirm]` until they do.]
---
## 3. Detailed Design
### 3.1 Core Mechanics
[Describe the mechanics as implemented, organized clearly]
@@ -50,20 +65,7 @@
- **Design Rationale**: [Why it exists]
- **Player-Facing**: [Player experience]
### 2.2 Rules and Formulas
**Formulas Discovered in Code**:
| Formula | Expression | Purpose | Verified? |
|---------|-----------|---------|-----------|
| [Formula 1] | `[mathematical expression]` | [What it calculates] | ✅ / ⚠️ needs tuning |
| [Formula 2] | `[expression]` | [Purpose] | ✅ / ⚠️ needs tuning |
**Clarifications**:
- [Formula X]: Originally [value/approach], user clarified intent is [corrected intent]
- [Formula Y]: Implemented as [X], but should be [Y] — flagged for update
### 2.3 State and Data
### 3.2 State and Data
**Data Structures** (from code):
- [Data structure 1]: `[fields/properties]`
@@ -78,7 +80,7 @@
- Saved: [What is saved to player save file]
- Not saved: [What is session-only or recalculated]
### 2.4 Integration Points
### 3.3 Integration Points
**Dependencies** (systems this depends on):
- [System 1]: [What it provides]
@@ -94,7 +96,22 @@
---
## 3. Edge Cases
## 4. Formulas
**Formulas Discovered in Code**:
| Formula | Expression | Purpose | Verified? |
|---------|-----------|---------|-----------|
| [Formula 1] | `[mathematical expression]` | [What it calculates] | ✅ / ⚠️ needs tuning |
| [Formula 2] | `[expression]` | [Purpose] | ✅ / ⚠️ needs tuning |
**Clarifications**:
- [Formula X]: Originally [value/approach], user clarified intent is [corrected intent]
- [Formula Y]: Implemented as [X], but should be [Y] — flagged for update
---
## 5. Edge Cases
**Handled in Code**:
- ✅ [Edge case 1]: [How it's handled]
@@ -109,7 +126,7 @@
---
## 4. Dependencies
## 6. Dependencies
**Technical Dependencies**:
- [Dependency 1]: [Why needed]
@@ -125,7 +142,7 @@
---
## 5. Balance and Tuning
## 7. Tuning Knobs
**Current Values** (as implemented):
@@ -144,7 +161,7 @@
---
## 6. Acceptance Criteria
## 8. Acceptance Criteria
**What Exists** (implemented):
- ✅ [Criterion 1]
@@ -162,7 +179,7 @@
---
## 7. Open Questions and Follow-Up Work
## Open Questions and Follow-Up Work
### Questions Needing User Decision
1. **[Question 1]**: [What needs to be decided?]
@@ -180,7 +197,7 @@
---
## 8. Version History
## Version History
| Date | Author | Changes |
|------|--------|---------|